Graphics (GPU) Performance Analysis Architect
Apple Inc
Quick summary
Market check
How this pay compares to similar roles
This role pays more than 97% of similar roles. Most pay $190,000–$254,750 — the shaded band above. At the midpoint, this role pays about $305k versus about $222k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3513 open roles on FindRole.
Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.
Most-posted roles
At a glance
The GPU Benchmark Analysis Architect joins the Platform Architecture group to ensure hardware and software function as a unified system. This role focuses on improving silicon and products through targeted analysis of GPU workloads to identify performance bottlenecks in hardware, software architecture, and implementation. You will build targeted microbenchmarks to evaluate GPU strengths and weaknesses while guiding the development of forward-looking workloads that reflect industry trends. Responsibilities include providing feedback to silicon and software teams regarding improvements at the driver, compiler, and API levels. The role requires expertise in C/C++, Python, and high-level graphics APIs. Candidates must possess a deep understanding of computer architecture, performance analysis tools, and GPU software optimization. You will solve complex problems involving data and command flow from developer to silicon across various hardware and software layers.
Skills
What you'll do
What we're looking for
More like this
Apple Inc
Apple Inc
Apple Inc