Staff Engineer, Ambient AI Technology

Qualcomm

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
San Diego, CA
Salary
$134,800–$202,200 / yr
Posted
23 days ago
Freshness
Confirmed live yesterday
Closes
Feb 15, 2027

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $209k
This role $168k
$121k most similar roles pay here $264k

This role pays less than 73% of similar roles. Most pay $167,449–$250,000 — the shaded band above. At the midpoint, this role pays about $168k versus about $209k for comparable roles.

Based on 240 similar postings.

Employer

About Qualcomm

Qualcomm is a leading American semiconductor and telecommunications company based in San Diego, CA.

Qualcomm currently has 623 open roles on FindRole.

Listed pay typically runs $148,300–$222,500 across 603 roles with salary data.

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View all roles at Qualcomm

At a glance

TL;DR · Staff Engineer, Ambient AI Technology

Engineer, Staff – Ambient AI Technology joins the Ambient Perception Platform team to lead the architecture and evolution of next-generation systems for power-constrained edge devices. This role involves developing context awareness engines, multimodal data collection systems, secure data delivery architectures, and low-power AI runtime platforms across Android, Linux, Windows, XR, automotive, and IoT platforms. The position focuses on creating always-on, context-aware experiences that understand user intent while maintaining battery efficiency. Candidates will work with heterogeneous computing frameworks involving CPU, DSP, NPU, and GPU architectures. Required technical skills include proficiency in C, C++, and Python, along with experience in ARM-based systems, Linux kernel architecture, driver development, and IPC. The role addresses the challenge of delivering intelligent, proactive experiences through multimodal sensing and optimized on-device AI workloads while ensuring privacy and safety across various hardware platforms.

What does a Engineer earn in California?

Median $208000 from 94 postings across 22 companies.

See salary data

What you'll do

  • Lead the architecture and evolution of next-generation Ambient Perception frameworks and context awareness engines.
  • Develop multimodal data collection systems and secure data delivery and storage architectures.
  • Design and optimize low-power AI runtime platforms for power-constrained edge devices.
  • Optimize AI workloads across heterogeneous computing architectures including CPU, DSP, NPU, and GPU.
  • Develop software for diverse platforms including Android, Linux, Windows, XR, automotive, and IoT.
  • Manage technical roadmaps and lead cross-functional engineering initiatives for platform integration.
  • Implement power, performance, memory, and latency optimizations for edge AI applications.
  • Ensure the implementation of privacy-preserving AI and responsible deployment practices.

What we're looking for

  • Bachelor's degree in Engineering, Information Systems, Computer Science, or related field with 4+ years of experience, OR Master's with 3+ years, OR PhD with 2+ years.
  • At least 2 years of work experience with programming languages such as C, C++, Java, or Python.
  • 8–12+ years of combined software architecture, embedded systems development, and platform integration experience (preferred).
  • Strong programming skills in C, C++, and Python (preferred).
  • Experience developing software on ARM-based and heterogeneous SoC architectures (preferred).
  • Proven experience leading architecture design, technical roadmaps, and cross-functional engineering initiatives (preferred).
  • Experience architecting SDKs, middleware, or platform frameworks for AI-enabled applications (preferred).
  • Knowledge of On-Device AI workload optimization across CPU, DSP, NPU, and GPU architectures (preferred).

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