Engineer, Staff, Ambient AI Technology

Qualcomm

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
San Diego, CA
Salary
$141,300–$211,900 / yr
Posted
40 days ago
Freshness
Confirmed live yesterday
Closes
Mar 16, 2027

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $215k
This role $177k
$126k $285k
below market most similar roles pay here above market

This role pays less than 73% of similar roles. Most pay $173,387–$256,750 — the blue band above. At the midpoint, this role pays about $177k versus about $215k for comparable roles.

Based on 240 similar postings.

Employer

About Qualcomm

Qualcomm is a leading American semiconductor and telecommunications company based in San Diego, CA.

Qualcomm currently has 575 open roles on FindRole.

Listed pay typically runs $147,900–$221,900 across 550 roles with salary data.

Most-posted roles

View all roles at Qualcomm

At a glance

TL;DR · Engineer, Staff, Ambient AI Technology

The Engineer, Staff – Ambient AI Technology joins the Ambient Perception Platform team to lead the architecture and evolution of next-generation frameworks. This role involves developing context awareness engines, multimodal data collection systems, secure data delivery architectures, and low-power AI runtime platforms. The successful candidate will build software that enables intelligent, low-power, context-aware experiences across Android, Linux, Windows, XR, automotive, and IoT platforms. Key responsibilities include optimizing AI workloads across CPU, DSP, NPU, and GPU architectures while managing power, performance, memory, and latency. Required technical skills include proficiency in C, C++, and Python, along with experience in embedded systems, heterogeneous SoC architectures, and Linux kernel architecture. The work focuses on solving problems related to always-on, proactive experiences and multimodal sensing systems on power-constrained edge devices.

What does a Engineer earn in California?

Median $199500 from 103 postings across 31 companies.

See salary data

What you'll do

  • Lead the architecture and evolution of next-generation Ambient Perception frameworks.
  • Develop context awareness engines and multimodal data collection systems.
  • Design secure data delivery and storage architectures for edge devices.
  • Build low-power AI runtime platforms for heterogeneous computing frameworks.
  • Optimize AI workloads across CPU, DSP, NPU, and GPU architectures.
  • Implement power, performance, memory, and latency optimizations for edge AI.
  • Develop software for ARM-based and heterogeneous SoC architectures.
  • Manage technical roadmaps and cross-functional engineering initiatives.

What we're looking for

  • Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering experience.
  • Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering experience.
  • PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering experience.
  • 2+ years of work experience with programming languages such as C, C++, Java, or Python.
  • 8–12+ years of combined software architecture, embedded systems development, and platform integration experience (preferred).
  • Strong programming skills in C, C++, and Python (preferred).
  • Experience developing software on ARM-based and heterogeneous SoC architectures (preferred).
  • Proven experience leading architecture design, technical roadmaps, and cross-functional engineering initiatives (preferred).

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