Machine Learning Engineer, On-Device Control and Optimization
Apple Inc
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How this pay compares to similar roles
This role pays less than 57% of similar roles. Most pay $177,300–$241,750 — the shaded band above. At the midpoint, this role pays about $203k versus about $210k for comparable roles.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 2305 open roles on FindRole.
Listed pay typically runs $175,000–$280,000 across 1873 roles with salary data.
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Embedded Machine Learning Engineer, Wireless Technologies & Ecosystems joins the iOS Robotics team within the Wireless Technologies and Ecosystems group. This role focuses on the DockKit Framework to develop perception algorithms for robotics and intelligent systems. You will design and implement efficient ML inference pipelines on resource-constrained embedded hardware, transforming advanced models into optimized code for custom silicon, microcontrollers, DSPs, and ML accelerators. Day-to-day responsibilities include performing model quantization and pruning, developing low-level C/C++ software, and debugging performance bottlenecks across the hardware and software stack. You will utilize tools such as TensorFlow Lite, ONNX Runtime, and Core ML while leveraging Python for automation. The role addresses critical challenges in memory constraints, computational budgets, and real-time performance to deliver power-efficient edge AI solutions within a robotics context involving computer vision, NLP, or audio processing.
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