CPU Performance Engineer, Platform Architecture

Apple Inc

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Work type
On-site
Location
Beaverton, OR
Posted
7 days ago
Freshness
Confirmed live today

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Similar $200k
$140k $245k
below market most similar roles pay here above market

This listing doesn't post a salary. Most similar roles pay $169,550–$231,150.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3497 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.

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TL;DR · CPU Performance Engineer, Platform Architecture

The CPU Performance Engineer, Platform Architecture joins the CPU Platform Architecture team to drive advanced exploration for next-generation iPhone, iPad, Mac, and server CPU designs. This role focuses on the memory subsystem, where the engineer will identify performance bottlenecks and evaluate design improvements for CPU and cache micro-architecture. Daily responsibilities include analyzing single-threaded and multi-threaded workloads, assessing feasibility through modeling, and refining model correlation with RTL. The engineer will collaborate with SoC designers to seed new ideas and maintain simulation environments for data-driven decisions. Required skills include experience in CPU and SoC architecture, performance simulation environments, and object-oriented programming in C/C++. Proficiency in scripting languages like Perl or Python is also required, alongside knowledge of memory latency tolerance, prefetching, caching policies, and SIMD architectures.

What you'll do

  • Identify performance bottlenecks in CPU and cache micro-architecture.
  • Evaluate and refine design ideas through performance modeling and model correlation.
  • Analyze single-threaded and multi-threaded workloads across various product categories.
  • Assess the feasibility of micro-architecture and RTL design ideas with SoC designers.
  • Maintain and improve the CPU simulation environment to enable data-driven decisions.
  • Explore and optimize memory subsystem techniques including prefetching and caching policies.
  • Drive advanced exploration for next-generation iPhone, iPad, Mac, and server CPU designs.

What we're looking for

  • Experience in CPU and SoC architecture and micro-architecture.
  • Experience with performance simulation environments.
  • Object-oriented programming experience in C/C++.
  • Experience in a scripting language such as Perl or Python.
  • Knowledge of memory latency tolerance techniques or other aspects of CPU memory subsystem (preferred).
  • 3+ years of relevant industry experience (preferred).
  • MS or PhD in Electrical or Computer Engineering or Computer Science (preferred).

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