CPU Performance Engineer, Platform Architecture

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Beaverton, OR
Posted
7 days ago
Freshness
Confirmed live yesterday

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Similar $200k
$140k $245k
below market most similar roles pay here above market

This listing doesn't post a salary. Most similar roles pay $169,550–$231,150.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3497 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.

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TL;DR · CPU Performance Engineer, Platform Architecture

The CPU Performance Engineer, Platform Architecture joins the CPU Platform Architecture team to drive advanced exploration for next-generation iPhone, iPad, Mac, and server CPU designs. This role focuses on the memory subsystem, where the engineer will define and optimize CPU and cache micro-architecture. Daily responsibilities include identifying performance bottlenecks in single-threaded and multi-threaded workloads, evaluating design improvements, and assessing feasibility through modeling and RTL collaboration. The engineer will maintain and improve the simulation environment to enable data-driven decisions. Required skills include experience in CPU and SoC architecture, performance simulation environments, and object-oriented programming in C/C++. Proficiency in scripting languages like Perl or Python is also required. Technical competencies include knowledge of memory latency tolerance, prefetching, caching policies, SIMD, and vector architectures.

What you'll do

  • Identify performance bottlenecks in CPU and cache micro-architecture.
  • Evaluate and refine design ideas through performance and power modeling.
  • Assess the feasibility of micro-architecture and RTL designs with SoC designers.
  • Analyze single-threaded and multi-threaded workloads across various product categories.
  • Maintain and improve the CPU simulation environment to enable data-driven decisions.
  • Drive advanced exploration for next-generation iPhone, iPad, Mac, and server CPU designs.
  • Optimize memory subsystem components including prefetching and caching policies.

What we're looking for

  • Experience in CPU and SoC architecture and micro-architecture.
  • Experience with performance simulation environments.
  • Object-oriented programming experience in C/C++.
  • Experience in a scripting language such as Perl or Python.
  • Knowledge of memory latency tolerance techniques or other aspects of CPU memory subsystem (preferred).
  • 10+ years of relevant industry experience (preferred).
  • MS or PhD in Electrical or Computer Engineering or Computer Science (preferred).

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