Core Audio Software Engineer, Audio & Media Technologies
Apple Inc
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How this pay compares to similar roles
This role pays more than 94% of similar roles. Most pay $144,350–$214,000 — the shaded band above. At the midpoint, this role pays about $255k versus about $179k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 2925 open roles on FindRole.
Listed pay typically runs $166,600–$277,600 across 2305 roles with salary data.
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At a glance
As a Core Audio System Software Engineer, you will join the Audio and Media Technologies team to build foundational audio infrastructure supporting features like FaceTime, Siri, and Music playback. Working within the Audio Hardware Abstraction Layer team, you will design, develop, and maintain core components of the audio subsystem while evolving developer-facing APIs for application and driver developers. Your daily work involves solving complex engineering challenges, collaborating with cross-functional teams to implement new features, and debugging intricate issues across hardware, drivers, and software layers. The role requires proficiency in C++ and familiarity with Swift, alongside a solid understanding of multi-threaded programming, operating systems concepts, and digital audio systems. You will specifically address technical challenges related to real-time constraints and low-latency systems to ensure a high-quality experience for the broader developer community and end users.
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