System Software Engineer, Headphone & Accessories, Sensing & Connectivity

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$129,300–$225,300 / yr
Posted
1 day ago
Freshness
Confirmed live yesterday

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $201k
This role $177k
$113k most similar roles pay here $279k

This role pays less than 74% of similar roles. Most pay $177,300–$223,775 — the shaded band above. At the midpoint, this role pays about $177k versus about $201k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3553 open roles on FindRole.

Listed pay typically runs $165,800–$277,600 across 2740 roles with salary data.

Most-posted roles

View all roles at Apple Inc

At a glance

TL;DR · System Software Engineer, Headphone & Accessories, Sensing & Connectivity

As a System Software Engineer - Headphone & Accessories, Sensing & Connectivity, you will join the Headphone & Accessories team to design and develop software across various Apple operating systems including iOS and macOS. You will be responsible for creating and building frameworks that expose and advertise AirPods capabilities to the broader software ecosystem while collaborating with design teams and firmware partners to prototype and deliver solutions for audio accessories. The role requires proficiency in C++, Swift, or Objective-C, along with a solid understanding of object-oriented methodologies, multi-threaded programming, and operating system concepts. You will apply these skills to solve technical challenges involving wireless technology, Bluetooth, Wi-Fi, and specific software features like telephony audio or Bluetooth audio. This position focuses on the development of next-generation wireless audio experiences and personal device connectivity solutions.

What you'll do

  • Design and develop software across iOS, macOS, and other operating systems for audio features.
  • Build frameworks that expose and advertise AirPods capabilities to the broader Apple ecosystem.
  • Develop software solutions specifically for wireless audio accessories.
  • Prototype and architect software solutions in collaboration with design and firmware teams.
  • Implement core functionality for Bluetooth and Wi-Fi based audio technologies.
  • Develop software supporting telephony and other specialized audio features.
  • Debug and resolve issues within the system software stack for headphones and accessories.

What we're looking for

  • You have 2+ years of experience in software design and programming with C++, Swift, or Objective-C.
  • You have a solid understanding of object-oriented methodologies, multi-threaded programming, and operating systems concepts.
  • You are experienced with wireless or audio solutions.
  • You have strong debugging skills.
  • You have a BS or MS in CS, EE, or a related field.
  • You are experienced working with wireless technology such as Bluetooth or Wi-Fi (preferred).
  • You have experience with software audio features like Telephony audio or Bluetooth audio (preferred).

More like this

Similar roles

Core Audio System Software Engineer

Apple Inc

Cupertino, CA 122 days ago $184,700–$324,800
C++ Swift Multi-threaded Programming Operating Systems Digital Audio Systems Low-latency Systems Debugging Software Stack
5+ yrs exp

Hardware System Integration Engineer

Apple Inc

Cupertino, CA 148 days ago $150,400–$277,600
Layout Digital Design Power Integrity RF Integration Python Scripting DC-DC Converters Power Management IC Development Oscilloscopes Spectrum Analyzers Failure Analysis System Validation
5+ yrs exp