Perception Systems Software Engineer, Audio & Media Technologies

Apple Inc

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Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$184,700–$277,600 / yr
Posted
76 days ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $212k
This role $231k
$135k $293k
below market most similar roles pay here above market

This role pays more than 74% of similar roles. Most pay $187,850–$235,750 — the blue band above. At the midpoint, this role pays about $231k versus about $212k for comparable roles.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3497 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.

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At a glance

TL;DR · Perception Systems Software Engineer, Audio & Media Technologies

The Perception Systems Software Engineer, Audio & Media Technologies joins the Audio & Media Technologies group within the Software Engineering organization. This role involves creating a secure Perception Systems software architecture for Apple platforms to enable multi-modal awareness. The engineer will develop an algorithm execution runtime, real-time algorithms for cameras, audio, and other sensors, and a corresponding system framework and APIs. Key responsibilities include integrating these components with other system applications to facilitate new product experiences. Required technical skills include proficiency in Swift, Objective-C, and C/C++, along with experience in on-device ML frameworks for image and video processing. Candidates should understand multi-threaded software development and debugging. The work focuses on building secure systems that process sensor data while maintaining high standards for privacy and security.

What you'll do

  • Develop a secure software architecture for multi-modal awareness on Apple platforms.
  • Create an algorithm execution runtime for real-time processing.
  • Develop real-time algorithms for camera, audio, and other sensors.
  • Build a system framework and APIs to integrate with other system components.
  • Implement on-device ML frameworks for image and video processing.
  • Develop and debug multi-threaded software for perception systems.
  • Integrate system components to enable new user experiences on future products.

What we're looking for

  • Excellent software design and programming skills in Swift, Objective-C, and/or C/C++.
  • Experience with on-device ML frameworks, especially involving image and video processing.
  • Understanding of how to develop and debug multi-threaded software.
  • Passion for understanding end-to-end systems from user experience down to hardware.
  • Proactive learning and a passion for learning new technologies.
  • Experience with speech processing or speaker diarization (preferred).
  • Experience developing and using performance tracing, profiling, and logging tools (preferred).
  • BS or MS in Computer Science or other related field or equivalent (preferred).

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