Software Engineer, Connected Audio, Sensing & Connectivity
Apple Inc
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How this pay compares to similar roles
This role pays more than 92% of similar roles. Most pay $144,350–$214,500 — the shaded band above. At the midpoint, this role pays about $255k versus about $179k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1984 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.
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At a glance
Core Audio Software Engineer joins the Media, Graphics, & Compute Technologies team to drive the technical direction of spatial audio playback across various platforms. This role involves owning the architecture of audio decoding and rendering, including for APAC and Dolby Atmos, while managing the real-time audio mixing engine that houses powerful DSP for features like Spatial Audio and Enhance Dialogue. The engineer will architect the end-to-end spatial audio pipeline, manage relationships with external codec vendors, and design system-level APIs for integration across frameworks. Key technical requirements include expert C++ systems programming (C++17 or later), experience with real-time signal processing, mixer graphs, and hardware I/O. The role requires deep knowledge of multichannel audio formats, AAC, Dolby codecs, and potentially Apple audio frameworks like Audio Toolbox or Core Audio to solve complex immersive audio challenges.
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