Core Audio Software Engineer

Apple Inc

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$181,100–$318,400 / yr
Posted
4 days ago

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $177k
This role $250k
$121k most similar roles pay here $340k

This role pays more than 95% of similar roles. Most pay $142,400–$211,200 — the shaded band above. At the midpoint, this role pays about $250k versus about $177k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1777 open roles on FindRole.

Listed pay typically runs $162,500–$272,100 across 1443 roles with salary data.

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View all roles at Apple Inc

At a glance

TL;DR · Core Audio Software Engineer

As a senior Core Audio Software Engineer at Apple's Media, Graphics, & Compute Technologies team, you will lead the technical direction of spatial audio playback across all Apple platforms. Your responsibilities include architecting and evolving the end-to-end spatial audio pipeline from codec integration to output for various devices, as well as designing system-level APIs that enable seamless integration with other frameworks. You will collaborate closely with external codec vendors and internal teams like Bluetooth audio and Core Media to ensure cohesive immersive audio experiences. The role requires strong C++ systems programming skills, expertise in multichannel audio formats, real-time audio systems, and experience with Apple's audio frameworks or comparable platforms. This high-impact position involves shaping the audio infrastructure that powers hundreds of millions of devices worldwide.

What you'll do

  • Drive technical relationship with external codec vendors for SDK integration and format evolution.
  • Architect and evolve the end-to-end spatial audio pipeline from codec to output across platforms.
  • Design system-level APIs enabling apps and frameworks to integrate spatial and multichannel audio capabilities.
  • Collaborate on delivering seamless immersive audio experiences across Apple’s ecosystem.
  • Develop real-time audio mixing engine for features like Spatial Audio and Enhance Dialogue.

What we're looking for

  • Strong C++ systems programming skills for performance-critical real-time code.
  • Deep understanding of multichannel audio formats and codec pipelines.
  • Extensive experience designing and implementing real-time audio systems.
  • Experience in developing system-level APIs for audio integration.
  • BS or MS in Computer Science, Electrical Engineering, or equivalent experience.
  • 8+ years of professional software development in audio or media playback.

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