Cellular Layer-1 Control Software Development Engineer, Wireless Technologies & Ecosystems
Apple Inc
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How this pay compares to similar roles
This role pays less than 63% of similar roles. Most pay $168,500–$228,987 — the blue band above. At the midpoint, this role pays about $177k versus about $199k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3532 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2761 roles with salary data.
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At a glance
The Cellular Software Enablement Engineer, Wireless Technologies & Ecosystems joins the Cellular CoreBSP Enablement team to bring new cellular modems to life within devices. This role involves owning product bring-up from pre-silicon emulation through post-silicon hardware to production readiness. Key responsibilities include leading hands-on debugging across the full hardware and software stack, maintaining device labs, and building automation tools. The engineer will also develop and deploy machine learning models to optimize cellular firmware performance on the platform. Required technical skills include proficiency in C/C++, Python, and experience with embedded systems, RTOS environments, and machine learning frameworks like PyTorch, scikit-learn, or XGBoost. The work focuses on solving complex hardware and software problems to ensure reliable cellular connectivity for various products.
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