Camera Imaging Software Engineer, Camera & Photos

Apple Inc

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$181,100–$318,400 / yr
Posted
56 days ago

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $180k
This role $250k
$127k most similar roles pay here $339k

This role pays more than 91% of similar roles. Most pay $150,075–$209,750 — the shaded band above. At the midpoint, this role pays about $250k versus about $180k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1723 open roles on FindRole.

Listed pay typically runs $162,500–$272,100 across 1398 roles with salary data.

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At a glance

TL;DR · Camera Imaging Software Engineer, Camera & Photos

As a Camera Imaging Software Engineer at Apple’s Camera & Photos organization, you will join the Camera Technologies & Systems team, contributing to the development of cutting-edge camera features for iPhones. Your day-to-day responsibilities include developing and debugging camera pipeline algorithms, optimizing these pipelines for reduced latency and power consumption, and collaborating with cross-functional teams to integrate advanced computer vision and computational photography techniques into Apple’s devices. You will work closely with research and frameworks teams to ensure seamless integration of new technologies in a performance-sensitive environment, while also providing feedback to the hardware architecture team to influence future chip designs. This role requires strong programming skills in Objective-C or C++, proficiency in Unix/Linux environments, particularly macOS or iOS, and familiarity with GPU programming using Metal.

What you'll do

  • Develop and debug camera pipeline algorithms and software.
  • Optimize the pipeline to reduce latency and power consumption.
  • Integrate computer vision and computational photography algorithms in performance-sensitive environments.
  • Work closely with hardware architecture teams to inform future chip designs.
  • Present technical results clearly and discuss complex topics effectively.

What we're looking for

  • Strong programming skills in Objective-C or C++
  • Experience with Unix/Linux, preferably macOS or iOS
  • Proficient debugging techniques, especially for embedded mobile platforms
  • Knowledge of image processing concepts and algorithms
  • Skills in performance and memory optimization
  • Familiarity with GPU programming using Metal or similar frameworks
  • Excellent verbal and written communication skills

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