Camera Imaging Software Engineer, Camera & Photos

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$184,700–$324,800 / yr
Posted
148 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $197k
This role $255k
$129k most similar roles pay here $346k

This role pays more than 87% of similar roles. Most pay $153,100–$241,750 — the shaded band above. At the midpoint, this role pays about $255k versus about $197k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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At a glance

TL;DR · Camera Imaging Software Engineer, Camera & Photos

As a Camera Imaging Software Engineer, Camera & Photos, you will join the Camera Technologies & Systems team to develop and extend software pipelines that deliver high-quality photos and videos. You will be responsible for developing, debugging, and optimizing camera pipeline algorithms while reducing latency and power consumption in performance-sensitive environments. Your daily work involves implementing and optimizing deep neural networks combined with GPU-based image processing algorithms using Metal. To succeed, you must possess strong programming skills in Objective-C or C++, experience with Unix/Linux systems like macOS or iOS, and proficiency in debugging on embedded mobile platforms. You will also utilize knowledge of image processing concepts to solve complex computational photography problems while collaborating with cross-functional hardware and research teams to influence future chip designs through technical integration and effective communication.

What you'll do

  • Develop and debug camera pipeline algorithms and software.
  • Optimize image processing pipelines to reduce latency and power consumption.
  • Implement and optimize deep neural networks for photo quality improvements.
  • Integrate computer vision and computational photography algorithms into performance-sensitive environments.
  • Execute GPU-based image processing using Metal, OpenGL, or OpenCL.
  • Provide technical feedback to hardware teams to influence future chip designs.

What we're looking for

  • Strong programming skills in Objective-C or C++.
  • Experience with Unix/Linux, preferably macOS or iOS.
  • Proficiency in debugging techniques, preferably on embedded mobile platforms.
  • Familiarity with image processing concepts and algorithms.
  • Skills in performance and memory optimization.
  • A CS degree or equivalent years of relevant experience.
  • Familiarity with GPU programming in Metal, OpenGL(ES), OpenCL, or CUDA.
  • Excellent verbal and written communication skills for cross-functional collaboration.

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