Camera Image Processing Engineer

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$150,400–$277,600 / yr
Posted
37 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $200k
This role $214k
$135k most similar roles pay here $293k

This role pays more than 66% of similar roles. Most pay $167,550–$232,300 — the shaded band above. At the midpoint, this role pays about $214k versus about $200k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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At a glance

TL;DR · Camera Image Processing Engineer

As a Camera Image Processing Engineer within the Camera Technologies & Systems team, you will work to deliver high-quality photos and videos by processing raw data from camera sensors. You will analyze sensor data from early-phase hardware prototypes to identify issues and develop algorithms that mitigate artifacts caused by hardware deficiencies or optics problems. Your daily work involves implementing these solutions on-device for efficient execution on the GPU and designing traditional machine learning algorithms for the Apple Neural Engine. The role requires proficiency in Swift, Metal, and Objective-C, along with experience in graphics programming and image processing pipelines. You will solve complex technical challenges involving auto focus, optical image stabilization, and low-light conditions while utilizing your engineering judgment to develop novel algorithmic solutions rather than applying known recipes for the camera system.

What you'll do

  • Analyze raw sensor data from camera modules to identify and resolve image artifacts.
  • Develop algorithms to mitigate issues caused by hardware deficiencies, optics, or control systems.
  • Implement image processing algorithms on-device optimized for GPU execution.
  • Work with early-phase hardware prototypes to gather and evaluate sensor information.
  • Design and deploy traditional machine learning algorithms specifically for the Apple Neural Engine (ANE).
  • Optimize high-throughput compute workloads to ensure efficient performance on mobile hardware.
  • Solve novel problems by developing original algorithms rather than applying standard recipes.

What we're looking for

  • MS or PhD in Imaging, Color, Vision, Computer, Optics Science, EE, or a related field.
  • 3+ years of experience in a related field.
  • Strong programming skills in Swift, Metal, and Objective-C on Apple platforms.
  • Experience with image processing algorithms implemented on GPUs.
  • Graphics programming experience involving direct work with pixels.
  • Exposure to machine learning as applied to image processing.
  • Experience optimizing GPU workloads for high-throughput compute.
  • Understanding of photography principles and camera image processing pipelines.

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