Anti-Cheat Engineer

Electronic Arts

Confirmed live today High trust
Hybrid

Quick summary

Work type
Hybrid
Location
Austin, TX
Posted
119 days ago
Freshness
Confirmed live today

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Salary context

How this pay compares to similar roles

Similar $178k
$120k most similar roles pay here $228k

This listing doesn't post a salary. Most similar roles pay $142,400–$213,375.

Based on 240 similar postings.

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About Electronic Arts

Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.

Electronic Arts currently has 21 open roles on FindRole.

Listed pay typically runs $141,400–$204,400 across 12 roles with salary data.

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At a glance

TL;DR · Anti-Cheat Engineer

As an Anti-Cheat Engineer on the SPEAR Anti-Cheat Engineering team, you will work to strengthen game security and integrity for millions of players. You will be responsible for developing features for EA Javelin Anticheat, including expanding support for Windows on ARM, Proton, and Linux platforms. Your daily responsibilities involve implementing hardware-based version loading, improving automated build and test pipelines for ARM devices, and remediating security findings or bug fixes within the anticheat system. To succeed in this role, you must possess at least four years of experience with C++ or other low-level programming languages, along with expertise in Windows internals, processor intrinsics, Clang, and LLVM toolchains. Additionally, you must have experience shipping Windows drivers on both x86_64 and ARM64 platforms to ensure secure player experiences across diverse hardware environments.

What you'll do

  • Implement features to load different versions of EA Javelin Anticheat based on user hardware.
  • Improve automated build and test pipelines to validate anticheat software on ARM devices.
  • Remediate security findings and implement bug fixes within the EA Javelin Anticheat system.
  • Develop features to support anticheat operations on non-Windows platforms, including Proton and Linux.
  • Strengthen game security and integrity for millions of players globally.
  • Ensure secure player experiences by maintaining high standards of system integrity and fair play.

What we're looking for

  • 4+ years of experience with C++ or other low-level programming languages.
  • 2+ years of experience with Windows internals and processor intrinsics.
  • 1+ years of experience with Clang and LLVM toolchains.
  • Experience shipping Windows drivers on x86_64 and ARM64 platforms.

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