Anti-Cheat Engineer

Electronic Arts

Hybrid

Quick summary

Work type
Hybrid
Location
Austin, TX
Posted
2 days ago

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How this pay compares to similar roles

Similar $167k
$121k most similar roles pay here $206k

This listing doesn't post a salary. Most similar roles pay $141,462–$193,000.

Based on 240 similar postings.

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About Electronic Arts

Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.

Electronic Arts currently has 75 open roles on FindRole.

Listed pay typically runs $122,300–$184,000 across 41 roles with salary data.

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At a glance

TL;DR · Anti-Cheat Engineer

As an Anti-Cheat Engineer at Electronic Arts, you will join the SPEAR team within EA Security to ensure fair play across PC titles by developing and enhancing the EA Javelin Anticheat solution. Your day-to-day responsibilities include implementing features for different hardware configurations, improving build and test pipelines for ARM devices, fixing bugs, and remediating security issues. You should have at least 4 years of experience with C++ or similar low-level languages, along with expertise in Windows internals, Clang, LLVM, and machine code debugging. Bonus points if you have experience with obfuscation, encryption, anti-tamper technologies, and shipping anti-cheat solutions on Linux. This role supports Electronic Arts' mission to maintain game security integrity across emerging markets and platforms.

What you'll do

  • Implement features to support different versions of EA Javelin Anticheat based on user hardware.
  • Improve build and test pipelines for automated validation of EA Javelin Anticheat on ARM hardware.
  • Develop bug fixes and remediate security findings in EA Javelin Anticheat.
  • Create features for EA Javelin Anticheat to operate on non-Windows devices like Proton and Linux.
  • Support the development of Windows on ARM for EA Javelin Anticheat.

What we're looking for

  • 4+ years of experience with C++ or other low-level programming languages
  • 2+ years of experience with Windows internals and processor intrinsics
  • Experience in debugging at the machine code level
  • 1+ year of experience with Clang and LLVM
  • Previously shipped Windows drivers on x86\_64 and ARM64
  • Implement features for different versions of EA Javelin Anticheat based on user hardware
  • Support improvements to build and test pipelines for automated validation

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