Anti-Cheat Operations Engineer
Electronic Arts
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This listing doesn't post a salary. Most similar roles pay $142,400–$213,375.
Based on 240 similar postings.
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Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 21 open roles on FindRole.
Listed pay typically runs $141,400–$204,400 across 12 roles with salary data.
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As an Anti-Cheat Engineer on the SPEAR Anti-Cheat Engineering team, you will work to strengthen game security and integrity for millions of players. You will be responsible for developing features for EA Javelin Anticheat, including expanding support for Windows on ARM, Proton, and Linux platforms. Your daily responsibilities involve implementing hardware-based version loading, improving automated build and test pipelines for ARM devices, and remediating security findings or bug fixes within the anticheat system. To succeed in this role, you must possess at least four years of experience with C++ or other low-level programming languages, along with expertise in Windows internals, processor intrinsics, Clang, and LLVM toolchains. Additionally, you must have experience shipping Windows drivers on both x86_64 and ARM64 platforms to ensure secure player experiences across diverse hardware environments.
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