Systems Engineer

Apple Inc

Confirmed live 2 days ago High trust

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$150,400–$277,600 / yr
Posted
15 days ago
Freshness
Confirmed live 2 days ago

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $157k
This role $214k
$107k most similar roles pay here $296k

This role pays more than 87% of similar roles. Most pay $125,943–$187,850 — the shaded band above. At the midpoint, this role pays about $214k versus about $157k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

Most-posted roles

View all roles at Apple Inc

At a glance

TL;DR · Systems Engineer

As a Systems Engineer within the Compositing, Color, and Display Software organization, you will contribute to the core infrastructure that powers graphics across multiple platforms. You will work on critical components including frame scheduling, display coordination, input handling, and event processing systems while maintaining high-quality platform code. The role involves navigating complex codebases to optimize performance for hardware capabilities and battery life. To succeed, you must possess a strong grasp of computer science fundamentals like data structures and operating systems. You will utilize lower-level languages such as C, C++, or Objective-C within Unix/Linux environments. Key technical areas include memory management, threading, concurrency, and the Metal framework. This role solves complex problems in scheduler architecture, security rendering, and hardware integration to ensure seamless visual experiences across a wide range of consumer devices.

What does a Systems Engineer earn in California?

Median $194000 from 61 postings across 16 companies.

See salary data

What you'll do

  • Contribute to the core compositing infrastructure across multiple Apple platforms.
  • Optimize system performance through frame scheduling and display coordination.
  • Implement new features and maintain critical platform code.
  • Develop and manage input handling and event processing systems.
  • Debug complex compositing issues within large, multi-platform codebases.
  • Integrate hardware capabilities and advanced display technologies into software.
  • Write well-documented code and participate in peer code reviews.

What we're looking for

  • Bachelor's or Master's degree in Computer Science or a related field, or equivalent practical experience.
  • Solid understanding of computer science fundamentals including data structures, algorithms, and operating systems concepts.
  • Ability to write code in at least one lower-level language such as C or C++.
  • Comfort working in Unix/Linux environments and using command-line tools.
  • Experience with debugging through school projects or internships.
  • Hands-on experience with C, C++, or Objective-C (preferred).
  • Exposure to memory management, threading, concurrency, or graphics systems (preferred).
  • Familiarity with debuggers like lldb/gdb or profiling tools like Instruments (preferred).

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