System Spaces UI Engineer

Apple Inc

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Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$184,700–$324,800 / yr
Posted
124 days ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $183k
This role $255k
$121k $347k
below market most similar roles pay here above market

This role pays more than 96% of similar roles. Most pay $147,425–$218,500 — the blue band above. At the midpoint, this role pays about $255k versus about $183k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3497 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.

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At a glance

TL;DR · System Spaces UI Engineer

The System Spaces UI Engineer joins a creative team responsible for iconic system experiences on Apple devices, including the Home Screen, Lock Screen, Control Center, Widgets, Wallpaper, and Notifications. In this role, you will prototype new user interface paradigms, implement features, define APIs, fix bugs, and improve performance to create fluid user interactions. You will work cross-functionally with Software Engineering, Hardware Engineering, and Design teams to solve complex system problems. The position requires proficiency in developing apps with UIKit and SwiftUI, architecting reusable public or private APIs, and operating systems programming. Candidates should possess strong debugging skills, an understanding of software design, and knowledge of optimization, performance issues across OS software layers, and inter-process communication.

What you'll do

  • Prototype new user interface paradigms for system experiences.
  • Implement new features for the Home Screen, Lock Screen, and Control Center.
  • Define and architect reusable public and private APIs.
  • Fix software bugs and improve system performance across OS layers.
  • Develop applications using UIKit and SwiftUI frameworks.
  • Optimize inter-process communication and systems development.
  • Ensure user interactions feel fluid and responsive through high-quality software design.

What we're looking for

  • 5-10 years of experience in developing apps with UIKit and/or SwiftUI.
  • 5-10 years of experience architecting and implementing reusable public or private APIs.
  • 5-10 years of experience in operating systems programming.
  • Excellent understanding of software design and good debugging skills.
  • Excellent communication and collaboration skills.
  • Excellent understanding of optimization and performance issues across OS software layers (preferred).
  • Understanding of inter-process communication and systems development (preferred).

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