Senior Software Engineer, 3D Workflows

Adobe

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
San Francisco, CASeattle, WASan Jose, CA
Salary
$177,900–$257,550 / yr
Posted
15 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $177k
This role $218k
$119k most similar roles pay here $272k

This role pays more than 85% of similar roles. Most pay $155,750–$197,793 — the shaded band above. At the midpoint, this role pays about $218k versus about $177k for comparable roles.

Based on 240 similar postings.

Employer

About Adobe

Adobe Inc. is a global software company known for creative and multimedia software products including Photoshop, Illustrator, Acrobat, and its cloud-based Creative Cloud and Document Cloud suites. Industry: Creative & Digital Experience Software

Adobe currently has 218 open roles on FindRole.

Listed pay typically runs $187,100–$270,950 across 216 roles with salary data.

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At a glance

TL;DR · Senior Software Engineer, 3D Workflows

Sr. Software Engineer - 3D Workflows joins the 3D & Immersive organization to lead the 3D Workflows Team. This role involves planning, developing, and testing software to support enterprise customers using 3D digital twin assets for web and ecommerce. You will build and deploy 3D-centric web interfaces, pipelines, and APIs while creating scalable workflows for composing, transforming, and rendering high-quality content. The work involves managing USD scene structures, materials, lighting, and camera setups to ensure interoperable workflows across tools. Technical requirements include experience with distributed web services on Kubernetes using AWS or Microsoft Azure, along with proficiency in TypeScript, Node.js, Go, Python, C++, React, or Svelte. You will also work with asset formats like USD, GLB/glTF, and FBX while navigating complex rendering workflows and agentic-based systems to solve technical challenges in 3D graphics production at scale.

What does a Software Engineer earn in California?

Median $214000 from 775 postings across 63 companies.

See salary data

What you'll do

  • Build, implement, and deploy 3D-centric web interfaces, pipelines, and APIs for enterprise customers.
  • Develop scalable 3D asset workflows to enable the creation and delivery of digital twin content.
  • Manage USD scene structures including materials, lighting setups, cameras, and variants for interoperable workflows.
  • Build durable distributed web services and systems deployed on Kubernetes using AWS and Microsoft Azure.
  • Implement monitoring systems for high-scale backend services and infrastructure.
  • Develop software to support 3D assets specifically for web and e-commerce platforms.

What we're looking for

  • A bachelor's degree in computer science, computer engineering, or a similar specialty is required.
  • Experience building and supporting web services at scale is required.
  • Experience with 3D graphics production at scale, including photorealistic VFX production, is required.
  • Experience with asset interchange formats and rendering workflows including USD/OpenUSD, GLB/glTF, FBX, OpenPBR, and Substance Materials is required.
  • Familiarity with OpenUSD scene graph concepts and scripting is required.
  • Familiarity with Agentic based workflows is required.
  • Programming experience with TypeScript, Node.js, Go, Python, C++, React, or Svelte is required.

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