Sr. Software Engineer - 3D Workflows

Adobe

Quick summary

Work type
On-site
Location
San Jose
Salary
$208,300–$301,600 / yr
Posted
2 days ago

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $178k
This role $255k
$122k most similar roles pay here $321k

This role pays more than 94% of similar roles. Most pay $142,437–$214,500 — the shaded band above. At the midpoint, this role pays about $255k versus about $178k for comparable roles.

Based on 240 similar postings.

Employer

About Adobe

Adobe Inc. is a global software company known for creative and multimedia software products including Photoshop, Illustrator, Acrobat, and its cloud-based Creative Cloud and Document Cloud suites. Industry: Creative & Digital Experience Software

Adobe currently has 177 open roles on FindRole.

Listed pay typically runs $183,300–$265,350 across 177 roles with salary data.

Most-posted roles

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At a glance

TL;DR · Sr. Software Engineer - 3D Workflows

Adobe's 3D & Immersive organization seeks a senior Full Stack Software Engineer to join their 3D Workflows Team, focusing on developing scalable 3D asset workflows for enterprise customers. This role involves designing and deploying web interfaces, pipelines, and APIs using USD scene structures, materials, lighting setups, and variants across Adobe tools. The engineer will build highly durable distributed systems on Kubernetes with AWS and Azure, ensuring optimal performance through robust monitoring and visibility. Ideal candidates have a background in 3D graphics production at scale, experience with asset interchange formats like USD/OpenUSD and GLB/glTF, and proficiency in TypeScript/Node.js, Go, Python, C++, React, and Svelte. They should be passionate about contributing to all aspects of the system and collaborating effectively within a multi-functional team based in San Jose.

What you'll do

  • Design and implement 3D centric web interfaces, pipelines, and APIs for enterprise customers.
  • Develop scalable 3D asset workflows enabling creation, transformation, review, rendering, and delivery of high-quality digital twin content.
  • Work with USD scene structures to support interoperable 3D workflows across Adobe tools.
  • Build durable distributed systems deployed on Kubernetes using AWS and Azure services.
  • Ensure system performance by incorporating monitoring and visibility into all parts of the infrastructure.

What we're looking for

  • Bachelor’s degree in computer science or related field.
  • Experience with 3D graphics production and photorealistic VFX at scale.
  • Proficiency in USD scene graph concepts, scripting, and rendering workflows.
  • Expertise in TypeScript/Node.js, Go, Python, C++, React, and Svelte.
  • Ability to design and develop scalable distributed systems on Kubernetes.
  • Strong familiarity with 3D asset interchange formats like USD, GLB/glTF, FBX.

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