Senior Software Engineer, 3D Workflows

Adobe

Confirmed live yesterday Trusted

Quick summary

Work type
On-site
Location
San Jose, CASeattle, WA
Employment
Full-time
Posted
39 days ago
Freshness
Confirmed live yesterday

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How this pay compares to similar roles

Similar $176k
$128k $222k
below market most similar roles pay here above market

This listing doesn't post a salary. Most similar roles pay $150,000–$202,500.

Based on 240 similar postings.

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About Adobe

Adobe Inc. is a global software company known for creative and multimedia software products including Photoshop, Illustrator, Acrobat, and its cloud-based Creative Cloud and Document Cloud suites. Industry: Creative & Digital Experience Software

Adobe currently has 282 open roles on FindRole.

Listed pay typically runs $148,100–$282,100 across 76 roles with salary data.

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TL;DR · Senior Software Engineer, 3D Workflows

The Sr. Software Engineer - 3D Workflows joins the 3D & Immersive organization to lead the 3D Workflows Team. This role involves planning, inventing, and deploying 3D-centric web interfaces, pipelines, and APIs to support enterprise customers using 3D digital twin assets for web and ecommerce. You will build scalable workflows for composing, transforming, reviewing, rendering, and delivering high-quality content. Key responsibilities include working with USD scene structures, materials, and lighting to support interoperable workflows. The role requires building distributed web services on Kubernetes using AWS and Microsoft Azure. Required technical skills include experience with TypeScript/Node.js, Go, Python, C++, React, and Svelte. You must understand 3D graphics production, including USD/OpenUSD, GLB/glTF, FBX, OpenPBR, and Substance Materials, while managing complex scene graph concepts and agentic workflows.

What does a Software Engineer earn in California?

Median $214500 from 1193 postings across 76 companies.

See salary data

What you'll do

  • Build, implement, and deploy 3D-centric web interfaces, pipelines, and APIs for enterprise customers.
  • Develop scalable 3D pipelines to enable customers to compose, transform, and render digital twin content.
  • Work with USD scene structures, materials, lighting, and cameras to support interoperable 3D workflows.
  • Build durable distributed web services and systems deployed on Kubernetes using AWS and Microsoft Azure.
  • Incorporate extensive monitoring into distributed systems and web services.
  • Support 3D graphics production at scale, including photorealistic VFX production and asset interchange formats.

What we're looking for

  • A bachelor’s degree or equivalent experience in computer science, computer engineering, or a similar specialty.
  • Experience with building and supporting web services at scale.
  • Experience with 3D graphics production at scale, including photorealistic VFX production.
  • Experience with asset interchange formats and rendering workflows including USD/OpenUSD, GLB/glTF, FBX, OpenPBR, and Substance Materials.
  • Familiarity with OpenUSD scene graph concepts, USD scripting, and related 3D workflows.
  • Programming experience with TypeScript/Node.js, Go, Python, and/or C++, React, and Svelte.
  • Familiarity with Agentic based workflows.

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