Senior Encounter Designer (Star Wars Jedi)

Electronic Arts

Confirmed live yesterday High trust
Hybrid

Quick summary

Work type
Hybrid
Location
Los Angeles, CAVancouver, British Columbia, Canada
Salary
$114,300–$156,200 / yr
Posted
2 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $198k
This role $135k
$100k $243k
below market most similar roles pay here above market

This role pays less than 89% of similar roles. Most pay $167,150–$229,500 — the blue band above. At the midpoint, this role pays about $135k versus about $198k for comparable roles.

Based on 240 similar postings.

Employer

About Electronic Arts

Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.

Electronic Arts currently has 42 open roles on FindRole.

Listed pay typically runs $141,400–$204,400 across 33 roles with salary data.

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At a glance

TL;DR · Senior Encounter Designer (Star Wars Jedi)

The Sr Encounter Designer (Star Wars Jedi) joins the Respawn team to help develop the next Star Wars adventure. In this role, you will collaborate with Design leadership, Animation, Code, and Art departments to create imaginative, challenging combat encounters. You will own the technical implementation of these moments in UE5, leveraging the AI cast to build complex experiences. Key responsibilities include solving technical and creative problems, tracking down complicated logic issues, and becoming an expert on the inner-workings of encounter and AI systems. The ideal candidate possesses experience in text-based scripting, visual scripting, or programming languages, alongside proficiency with game engine tools like UE4, UE5, and Maya. You will directly impact the player's moment-to-moment experience by designing gameplay-driven moments within this specific product area.

What you'll do

  • Create memorable and challenging combat encounters for the next Star Wars adventure.
  • Own the technical implementation of all combat encounters within Unreal Engine 5.
  • Leverage the AI cast to create complex and immersive gameplay moments.
  • Solve challenging technical and creative problems efficiently during the development process.
  • Troubleshoot and resolve complicated logic issues within the game systems.
  • Serve as a subject matter expert on the inner-workings of encounter and AI systems.
  • Impact the player's moment-to-moment experience through tangible gameplay design.

What we're looking for

  • Create memorable and challenging combat encounters and own their technical implementation in UE5.
  • Leverage AI casts to create moments and experiences.
  • Solve challenging technical and creative problems efficiently.
  • Become an expert on the inner-workings of encounter and AI systems.
  • Track down complicated logic issues and design effective solutions.
  • 4+ years’ experience in the games industry as a Scripter, Encounter Designer, Level Designer, or Mission Designer, shipping at least one title (preferred).
  • Experience with text-based scripting, visual scripting, and/or programming languages (preferred).
  • Strong understanding of game engine tools and pipelines such as UE4/5, Unity, and Maya (preferred).

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