Senior Content Features Producer

Apple Inc

Confirmed live today High trust

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$209,200–$315,100 / yr
Posted
1 day ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $229k
This role $262k
$158k most similar roles pay here $332k

This role pays more than 90% of similar roles. Most pay $202,800–$254,750 — the shaded band above. At the midpoint, this role pays about $262k versus about $229k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3587 open roles on FindRole.

Listed pay typically runs $165,800–$277,600 across 2768 roles with salary data.

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At a glance

TL;DR · Senior Content Features Producer

Sr. Content Features Producer (Apple Services: Product, Design & Marketing) serves as a senior individual contributor within the Apple Services organization, bridging the gap between content design vision and technical execution. You will own a portfolio of features from initial assessment through definition, quality assurance, and launch. Day-to-day responsibilities include translating creative ideas into specific requirements for engineering teams, managing creative experimentation to test user engagement, and building automated systems to scale production across various surfaces and markets. The role requires expertise in creating technical specifications, conducting A/B and multivariate testing, and collaborating with data scientists to interpret results. You will work closely with designers, content strategists, and engineers to solve complex problems regarding how content is sourced, sequenced, and presented to users while ensuring a high-quality experience across various devices and operating systems.

What you'll do

  • Own content-driven features from initial assessment through definition, technical build, quality assurance, and final launch.
  • Translate creative visions into specific technical requirements that engineering teams can use to build and test.
  • Manage the end-to-end lifecycle of creative experimentation, including hypothesis design, variant production, and result analysis.
  • Collaborate with data scientists to interpret experiment results and turn findings into actionable creative guidance.
  • Identify manual bottlenecks in content production and partner with engineers to build automated systems and tools.
  • Develop scalable templates and workflows to ensure consistent content delivery across multiple markets and devices.
  • Act as the primary point of contact to resolve stalled features and clarify requirements for cross-functional partners.
  • Communicate project status, risks, and data-driven insights clearly to leadership and stakeholders through written updates.

What we're looking for

  • 8+ years of product creative experience producing or program-managing content experiences from concept through public launch.
  • 5–7+ years working with software engineering teams to write requirements and manage dependencies for digital products.
  • Experience partnering with designers and creative teams through briefing, review, and delivery.
  • Experience running creative, content, or marketing tests with analytics and product counterparts.
  • Experience working with data scientists on metrics, instrumentation, and interpreting results for non-technical audiences.
  • Experience shaping briefs with strategy, editorial, or marketing partners to turn findings into actionable guidance.
  • Experience leading cross-functional programs across teams not directly managed while managing shifting priorities.
  • Bachelor's degree in Design, Communications, Media Production, Marketing, Arts, or equivalent practical industry experience.
  • Industry fluency in subscription media and streaming (preferred).
  • Experience defining or shipping machinery for creative production, such as automated asset adaptation or variant libraries (preferred).
  • Familiarity with A/B and multivariate testing, including significance and guardrail metrics (preferred).
  • Evidence of building creative guidance from testing that was adopted by partner teams (preferred).
  • Experience building production systems to increase team output without increasing headcount (preferred).
  • Experience managing multiple product areas or lines of business simultaneously (preferred).
  • Experience establishing processes for work that had no existing owner or framework (preferred).
  • Experience delivering difficult findings and navigating disagreements to reach a final decision (preferred).

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