Software Engineer: Linux Driver and Kernel Developer

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Beaverton, OR
Posted
1 day ago
Freshness
Confirmed live yesterday

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How this pay compares to similar roles

Similar $178k
$134k most similar roles pay here $222k

This listing doesn't post a salary. Most similar roles pay $142,162–$213,000.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3553 open roles on FindRole.

Listed pay typically runs $165,800–$277,600 across 2740 roles with salary data.

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At a glance

TL;DR · Software Engineer: Linux Driver and Kernel Developer

As a Software Engineer: Linux Driver and Kernel Developer, you will join the Silicon Validation team to develop Linux device drivers and user-land tests designed for exercising and validating various subsystems within complex SoCs. You will collaborate with designers and architects to understand functional IP blocks while performing BSP implementation and software bring-up on both pre- and post-silicon platforms. Your daily responsibilities include debugging and root-causing diverse hardware and software issues. The role requires proficiency in C programming and embedded Linux kernel development, with a focus on Linux kernel internals such as memory management, process scheduling, and file systems. Preferred expertise includes ARM architecture, the Linux graphics stack including Mesa and Vulkan, and experience with USB, networking, storage, or power management subsystems to ensure robust functionality across complex hardware environments.

What you'll do

  • Develop Linux device drivers and user-land tests to validate subsystems in complex SoCs.
  • Perform software bring-up on both pre-silicon and post-silicon platforms.
  • Implement Board Support Packages (BSP) for various hardware platforms.
  • Debug and root-cause complex hardware and software issues within the system.
  • Work with designers and architects to understand functional IP blocks and use cases.
  • Validate GPUs using graphics, compute workloads, stress tests, and conformance suites.
  • Maintain and port Linux distributions for specific hardware platforms.

What we're looking for

  • Bachelor's degree in Electrical Engineering, Mechanical Engineering, Computer Science, or a related field and 10+ years of relevant industry experience.
  • Experience in embedded Linux kernel development.
  • Experience in C programming.
  • Experience with ARM architecture (preferred).
  • Familiarity with the Linux graphics stack including Mesa, Vulkan/OpenGL, and GPU compute (preferred).
  • Experience validating GPUs with graphics and compute workloads, stress tests, or conformance suites (preferred).
  • Knowledge of Linux kernel internals, networking, or storage subsystem architecture (preferred).
  • Device driver development and support across USB, networking, graphics, video, storage, or power management (preferred).

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