Software Engineer, Streaming Media Ecosystem Tech
Apple Inc
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Market check
How this pay compares to similar roles
This role pays more than 88% of similar roles. Most pay $140,462–$219,000 — the blue band above. At the midpoint, this role pays about $242k versus about $180k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
Most-posted roles
At a glance
Software Engineer, Internal Tools - Media, Graphics & Compute Tech joins the Streaming Media Ecosystem team to design and develop applications, services, and platform infrastructure. This role focuses on building scalable applications and automation frameworks that enable the rapid, reliable delivery of streaming features for services like Apple TV and Apple Music. You will build and maintain a well-integrated toolchain to streamline platform operations, investigate complex issues across application logic and infrastructure, and partner with cross-functional teams to automate inefficient workflows. Key responsibilities include developing GenAI-powered tooling and agentic workflows to boost engineering productivity. Required skills include over eight years of software development experience, proficiency in Python, expertise in debugging complex systems, and experience architecting large-scale distributed systems, with preferred experience in LLM APIs, RAG, or MCP.
What does a Software Engineer earn in California?
Median $214500 from 1193 postings across 76 companies.
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