Software Engineer, Streaming Media Ecosystem Tech
Apple Inc
Quick summary
Market check
How this pay compares to similar roles
This role pays more than 60% of similar roles. Most pay $152,150–$229,575 — the shaded band above. At the midpoint, this role pays about $203k versus about $191k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1984 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.
Most-posted roles
At a glance
Software Engineer, Streaming Media Ecosystem Tech joins the Streaming Media Engineering team within the Media, Graphics and Compute Technology group. This senior role focuses on the design and development of next-generation AirPlay experiences across the Apple ecosystem, specifically targeting third-party devices. The engineer will take technical ownership over system architecture, API design, and the integration of new platform capabilities while collaborating cross-functionally to improve connectivity, media playback performance, and reliability. Key responsibilities include root-causing complex issues within the media framework, SDKs, and connectivity layers. Required skills include proficiency in C/C++, Objective-C, and JavaScript, along with experience using GenAI tools. Preferred technical expertise includes audio and video codecs like H.264, HEVC, and AV1; networking protocols; adaptive streaming technologies such as HLS or DASH; and HTML5 based playback technologies including MSE and EME.
What does a Software Engineer earn in California?
Median $214000 from 775 postings across 63 companies.
Skills
What you'll do
What we're looking for
More like this
Apple Inc
Apple Inc
Apple Inc
Apple Inc
Apple Inc
Apple Inc