Software Engineer, Distributed Build Systems
Apple Inc
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Market check
How this pay compares to similar roles
This role pays less than 57% of similar roles. Most pay $137,500–$211,650 — the shaded band above. At the midpoint, this role pays about $168k versus about $175k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1984 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.
Most-posted roles
At a glance
Software Engineer - Distributed Build Systems joins the Software Engineering Developer Productivity team to build and operate a distributed build platform essential for operating system and app delivery. This role involves solving complex distributed systems and build automation challenges by optimizing distributed scheduling, ensuring build correctness, developing caching strategies, and improving overall performance. The engineer will manage the full lifecycle from conception through delivery and operation, creating new features, designing testing strategies, and using data analytics to measure impact and ensure high availability on large-scale infrastructure. Candidates should possess experience in developer tooling, backend, infrastructure, or systems contexts. Preferred skills include distributed systems, scheduling, caching at scale, observability, monitoring, SRE practices, AI-assisted development tools, and familiarity with build systems such as Swift Build, Bazel, or Buck to improve internal software development pipelines.
What does a Software Engineer earn in California?
Median $214000 from 775 postings across 63 companies.
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