Software Engineer, Distributed Build Systems
Apple Inc
Quick summary
Market check
How this pay compares to similar roles
This role pays more than 50% of similar roles. Most pay $137,500–$211,650 — the shaded band above. At the midpoint, this role pays about $177k versus about $175k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1984 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.
Most-posted roles
At a glance
Software Engineer - Distributed Build Systems joins the Software Engineering Developer Productivity team to build and operate a distributed build platform essential for operating system and app delivery. This role involves solving complex distributed systems and build automation challenges by optimizing distributed scheduling, ensuring build correctness, developing caching strategies, and improving overall performance. The engineer will manage the full lifecycle from conception through delivery and operation, creating new features, designing testing strategies, and utilizing data analytics to measure impact and improve reliability on large-scale infrastructure. Key technical areas include backend systems, infrastructure, and developer tooling. Preferred skills involve distributed systems, scheduling, caching at scale, observability, monitoring, SRE practices, AI-assisted development tools, and experience with build systems like Swift Build, Bazel, or Buck to resolve intricate problems within the core build pipelines.
What does a Software Engineer earn in California?
Median $214000 from 775 postings across 63 companies.
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