Software Architect - iOS Devices

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Sunnyvale, CA
Salary
$184,700–$324,800 / yr
Posted
2 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $229k
This role $255k
$146k $344k
below market most similar roles pay here above market

This role pays more than 86% of similar roles. Most pay $202,800–$254,750 — the blue band above. At the midpoint, this role pays about $255k versus about $229k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3544 open roles on FindRole.

Listed pay typically runs $166,600–$277,600 across 2734 roles with salary data.

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At a glance

TL;DR · Software Architect - iOS Devices

The Software Architect - iOS Devices joins the Sensing Software team to drive the software development and architecture for next-generation products. This role involves shaping foundational application and system architectures across iOS, watchOS, and emerging platforms. You will lead architectural efforts for frameworks, applications, and internal research platforms by building modular, scalable, and testable components for sensor pipelines and product features. Key responsibilities include establishing coding standards, performing design reviews, and optimizing for performance, power, and data integrity. You will utilize Xcode, Instruments, LLDB, Time Profiler, and Memory Graph Debugger while applying deep knowledge of Swift Concurrency, GCD, Actors, and protocol-oriented design. The work focuses on solving technical challenges in sensing and research software, integrating hardware capabilities with high-performance software architectures.

What you'll do

  • Drive end-to-end architecture for iOS frameworks, applications, and internal research platforms.
  • Establish coding standards, architectural patterns, and long-term platform roadmaps.
  • Build modular, scalable, and testable components for sensor pipelines and product features.
  • Guide engineers through design reviews, code reviews, and critical architectural decisions.
  • Profile and optimize software for performance, power efficiency, reliability, and data integrity.
  • Partner with hardware and algorithm teams to define system software layers for new features.

What we're looking for

  • Bachelor's Degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent.
  • 10+ years of relevant experience.
  • Experience leading, designing, and driving architecture for complex, multi-module applications or system software.
  • Experience influencing technical decisions across cross-functional partners including Algorithms, HW, QE, and Data Engineering.
  • Experience developing high-quality iOS/watchOS/macOS applications for App Store or internal enterprise distribution.
  • Experience with Xcode, Instruments, LLDB, Time Profiler, and Memory Graph Debugger.
  • Deep knowledge of Apple’s development frameworks, concurrency, and high-performance architectures (preferred).
  • Experience in technical leadership, architecture, or platform-level roles (preferred).

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