HomeKit Software Engineer, Wireless Technologies & Ecosystems
Apple Inc
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How this pay compares to similar roles
This role pays less than 91% of similar roles. Most pay $199,600–$241,750 — the blue band above. At the midpoint, this role pays about $162k versus about $221k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
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At a glance
The iOS Telephony Software Engineer, Wireless Technologies & Ecosystems joins the Wireless Software Architecture team within the Wireless Technology and Eco-system organization. This role involves designing, developing, and patenting next-generation connectivity technologies to solve everyday problems for users of iPhone, iPad, and Watch. The engineer will focus on wireless software and protocol development, specifically targeting IEEE 802.15.4 and Thread Mesh technology within the Home Automation space. Key responsibilities include developing core wireless technologies, middleware software in OS daemons, and managing user space and kernel space interactions. Required technical skills include proficiency in C, C++, Objective C, and Swift, along with experience in multi-thread programming, non-blocking asynchronous interface coding, and network protocol stacks based on the OSI model. Knowledge of Bluetooth, Zigbee, Z-Wave, WiFi, and LoRa is also preferred.
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