SoC Audio Architect, Platform Architecture
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $184,400–$254,750.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
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The SoC Audio Architect, Platform Architecture joins the Architecture group to define the audio subsystem architecture for SoCs. This role focuses on the multi-generational subsystem architecture and roadmap rather than specific audio IP design. The architect will own architecture specifications, author technical roadmaps, and perform performance and power modeling to optimize trade-offs between performance, power, and area. Key responsibilities include sizing subsystems and partitioning across interfaces, accelerators, DSPs, and software while collaborating with Silicon, Software, Hardware, and Firmware teams from concept through tape-out. Required skills include SoC architecture principles, SoC audio processing, and digital signal processing algorithms. Preferred expertise includes on-chip fabric protocols, memory concepts, clocking, reset, power management, and audio interfaces like I2S, PDM, TDM, and MIPI SWI3S, alongside hardware/software co-design and System Verilog.
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