Simulation Pipeline Technical Artist, Special Projects
Apple Inc
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How this pay compares to similar roles
This role pays more than 88% of similar roles. Most pay $153,562–$240,375 — the shaded band above. At the midpoint, this role pays about $255k versus about $197k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 2305 open roles on FindRole.
Listed pay typically runs $175,000–$280,000 across 1873 roles with salary data.
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At a glance
The Simulation Synthetic Data Engineer - Special Projects joins a team dedicated to developing next-generation simulation technology to power various AI/ML efforts. This role involves building and operating tools and pipelines for scenario creation, simulation execution, and the generation of annotated 3D and multi-modal synthetic datasets. The engineer will design prototypes and production systems using procedural systems, generative models, and scene variation tools while collaborating with technical artists and researchers to transform creative intent into scalable pipelines. Key technical requirements include proficiency in Python and C++, experience with 3D graphics or game engines like Unreal, Unity, or Omniverse, and familiarity with USD, MaterialX, and rendering techniques. The role addresses the challenge of creating high-quality, validated datasets to improve model performance across multiple product areas by leveraging advanced simulation, ray tracing, and physics modeling.
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