Simulation Synthetic Data Engineer, Special Projects
Apple Inc
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How this pay compares to similar roles
This role pays more than 70% of similar roles. Most pay $187,850–$254,750 — the blue band above. At the midpoint, this role pays about $244k versus about $221k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
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JOB TITLE: Simulation Pipeline Technical Artist - Special Projects (Jeff Lind) The Simulation Pipeline Technical Artist - Special Projects (Jeff Lind) joins the Special Projects Simulation group to develop simulations and generate synthetic data for AI/ML-based products and features. This role involves building pipelines and generation tools for 3D assets, creating systems for procedural and agentic systems, and managing asset libraries with established standards. You will implement video game and film techniques to optimize quality and size while developing tools to improve artist workflows and material generation. Key technical requirements include proficiency in Python, USD formats, APIs, and Maya, along with experience in Houdini or other DCC programming. Candidates should possess expertise in shading, lighting, texturing, and materials, with preferred skills in C++, Substance Designer, digital sculpting, and mesh topology to support large-scale simulation scope.
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