Senior Software Engineer, Graph Node Ecosystem (Video)

Adobe

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Quick summary

Work type
On-site
Location
San Francisco, CASeattle, WASan Jose, CA
Employment
Full-time
Posted
39 days ago
Freshness
Confirmed live today

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Similar $183k
$120k $244k
below market most similar roles pay here above market

This listing doesn't post a salary. Most similar roles pay $149,500–$216,250.

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About Adobe

Adobe Inc. is a global software company known for creative and multimedia software products including Photoshop, Illustrator, Acrobat, and its cloud-based Creative Cloud and Document Cloud suites. Industry: Creative & Digital Experience Software

Adobe currently has 282 open roles on FindRole.

Listed pay typically runs $148,100–$282,100 across 76 roles with salary data.

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TL;DR · Senior Software Engineer, Graph Node Ecosystem (Video)

The Senior Software Engineer - Graph Node Ecosystem (Video) joins the Project Graph team to develop a visual, designer-friendly node graph editor. In this role, you will build and maintain video generation, editing, and processing nodes, including first- and third-party AI models like text-to-video and frame interpolation. You will implement GPU-accelerated video operations and Creative Cloud video capabilities while ensuring high availability and low latency in a globally distributed system. Key technical requirements include proficiency in video processing fundamentals such as codecs, containers, and transcoding, alongside experience with shaders, WebGL, and WebGPU. You will also utilize AI-assisted development tools to refactor code and mentor junior engineers. This position solves the complex problem of creating automated, repeatable creative workflows for professional video production.

What does a Software Engineer earn in California?

Median $214500 from 1193 postings across 76 companies.

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What you'll do

  • Build and maintain video-focused nodes including AI models, GPU-accelerated processing, and Creative Cloud actions.
  • Design performant and predictable node interfaces for creators to compose automated workflows.
  • Ensure high availability, low latency, and predictable video throughput in large-scale distributed systems.
  • Implement video processing fundamentals such as codecs, transcoding, and temporal processing.
  • Integrate AI video models like text-to-video and frame interpolation into production systems.
  • Develop GPU-accelerated video features using shaders, WebGL, or WebGPU.
  • Conduct code reviews and provide hands-on mentorship to junior engineers.
  • Translate creator needs into robust video node experiences in collaboration with product and design teams.

What we're looking for

  • BS or MS in Computer Science or a related field, or equivalent experience.
  • Over 10 years of experience designing, testing, and managing complex software systems.
  • Proven history of taking full responsibility for video processing, computer graphics, or media pipeline features.
  • Strong proficiency with video processing fundamentals including codecs, containers, transcoding, frame rates, and color spaces.
  • Experience integrating AI video models into production systems such as text-to-video or frame interpolation.
  • Hands-on experience with GPU-accelerated video work using shaders, WebGL, WebGPU, or equivalent.
  • Familiarity with node-based or visual programming systems (preferred).
  • Experience building extensible component or plugin systems (preferred).

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