Robotics Software Engineer, Maneuver Dominance

Anduril Industries

Confirmed live 2 days ago Low trust

Quick summary

Work type
On-site
Location
Costa Mesa, CA
Salary
$166,000–$220,000 / yr
Posted
138 days ago
Freshness
Confirmed live 2 days ago

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $205k
This role $193k
$157k most similar roles pay here $251k

This role pays less than 57% of similar roles. Most pay $174,987–$235,750 — the shaded band above. At the midpoint, this role pays about $193k versus about $205k for comparable roles.

Based on 240 similar postings.

Employer

About Anduril Industries

Anduril Industries is a defense technology company that builds advanced hardware and software systems for national security, including autonomous drones, surveillance systems, and the Lattice AI command platform.

Anduril Industries currently has 1697 open roles on FindRole.

Listed pay typically runs $146,000–$194,000 across 1504 roles with salary data.

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At a glance

TL;DR · Robotics Software Engineer, Maneuver Dominance

Robotics Software Engineer, Maneuver Dominance will join the Maneuver Dominance team to develop multi-asset autonomy for autonomous systems. The role involves designing and integrating software that connects autonomous platforms with mission payloads, including stores management systems, networked devices, and hardware interfaces. You will architect APIs and data transport layers using HTTP, REST, and gRPC while building low-level data transport over UDP and TCP to ensure reliable communication in demanding environments. Key responsibilities include developing networked software for routers and switches, writing code for embedded sensors, and collaborating with cross-functional teams to integrate systems into physical platforms. Required skills include proficiency in C++ or Rust, experience with hardware interfacing, and knowledge of distributed systems. The role addresses the technical challenge of coordinating large groups of autonomous systems and managing munitions release within a complex defense ecosystem.

What you'll do

  • Develop scalable software that interacts with networking devices, managed networks, and router or switch hardware.
  • Design and implement software to interface with stores management systems (SMS) and other mission payloads.
  • Architect and implement software APIs and Interface Control Documents using HTTP, REST, and gRPC for distributed systems.
  • Build and optimize low-level data transport over UDP and TCP for reliable communication in constrained environments.
  • Write code that interfaces directly with hardware, including embedded devices, sensors, and payload electronics.
  • Troubleshoot and debug issues in deployed systems to ensure reliability and operational success.
  • Travel up to 25% of the time to test, debug, and deploy systems in operational environments.

What we're looking for

  • Bachelor’s or Master’s degree in Computer Science, Software Engineering, Computer Engineering, Electrical Engineering, or a related technical field.
  • 3+ years of experience developing production-grade software in C++ and/or Rust.
  • Experience building software for networking devices, managed networks, and router or switch hardware.
  • Experience designing and implementing software APIs and ICDs using HTTP, REST, and gRPC.
  • Solid understanding of low-level data transport layers including UDP and TCP.
  • Experience writing code that interfaces with hardware such as embedded devices, sensors, or payload electronics.
  • Must be eligible for a US security clearance.
  • Willingness to travel up to 25% to test, debug, and deploy systems in operational environments.

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