Simulation Runtime Engineer
Caterpillar
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How this pay compares to similar roles
This role pays less than 82% of similar roles. Most pay $162,000–$224,450 — the shaded band above. At the midpoint, this role pays about $148k versus about $193k for comparable roles.
Based on 240 similar postings.
Employer
Caterpillar Inc. is the world''s largest manufacturer of construction and mining equipment, diesel and natural gas engines, industrial gas turbines, and diesel-electric locomotives. Industry: Heavy Equipment & Manufacturing
Caterpillar currently has 157 open roles on FindRole.
Listed pay typically runs $118,860–$183,140 across 148 roles with salary data.
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At a glance
The Rendering Engineer will join the team to design and implement high-fidelity, real-time rendering and sensor simulation capabilities for digital twins, autonomous machines, robotics, and virtual jobsite environments. The role involves building scalable rendering pipelines, creating shaders, and developing physically grounded camera, LiDAR, and radar outputs to support perception development and synthetic data generation. Key responsibilities include implementing physically based rendering, ray tracing, and scene optimization using Unreal Engine and NVIDIA Omniverse RTX. The candidate will utilize C++, Python, HLSL, GLSL, CUDA, Vulkan, and DirectX to develop tools and assets while ensuring high performance across CPU and GPU environments. This role addresses the complex challenge of construction autonomy by providing realistic simulation for intelligent machines operating in dynamic jobsites through advanced graphics programming, USD-based scene composition, and automated sensor-output validation within a sophisticated technical ecosystem.
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