Real-Time Computer Vision Architect

Apple Inc

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Quick summary

Work type
On-site
Location
Sunnyvale, CA
Salary
$184,700–$324,800 / yr
Posted
73 days ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $214k
This role $255k
$145k $344k
below market most similar roles pay here above market

This role pays more than 81% of similar roles. Most pay $177,287–$251,187 — the blue band above. At the midpoint, this role pays about $255k versus about $214k for comparable roles.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3497 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.

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At a glance

TL;DR · Real-Time Computer Vision Architect

The Real-Time Computer Vision Architect joins the Video Computer Vision and Video Engineering teams to drive the co-design of computer vision algorithms and systems. This role involves breaking down high-level product goals into system, module, and component requirements while managing firmware, ISP, and OS constraints. You will develop and optimize computer vision perception algorithms and ISP pipelines for performance, power, and memory on embedded platforms. Key responsibilities include debugging at the firmware or OS level and evaluating sensing tradeoffs across cameras, depth sensors, and IMUs. Required skills include expertise in SLAM, tracking, classification, calibration, PnP-based pose estimation, scene understanding, human representation, and image enhancement. You will also work with vision transformers, foundation models, and vision-language models to solve real-time perception problems in resource-constrained environments.

What you'll do

  • Break down high-level product goals into system, module, and component requirements including firmware, ISP, and OS constraints.
  • Develop and optimize computer vision perception algorithms and ISP pipelines for performance, power, and memory on embedded platforms.
  • Evaluate sensing tradeoffs across cameras, depth sensors, and IMUs with firmware, mechanical, electrical, and optical science teams.
  • Debug and optimize performance at the firmware or OS level to match hardware capability with algorithmic needs.
  • Tune ISP behavior for tasks like noise reduction, color correction, demosaicing, and dynamic range enhancement.
  • Translate ambiguous product goals into detailed feature-level architectures and defensible end-to-end system requirements.
  • Integrate modern techniques like vision transformers and foundation models into resource-constrained environments.

What we're looking for

  • BS in Computer Science, Electrical Engineering, or other relevant fields.
  • Minimum of 10 years of relevant, proven experience.
  • Proven track record in developing and improving CV perception algorithms and ISP pipelines.
  • Demonstrated experience optimizing computer vision algorithms for performance, power, and memory on embedded platforms.
  • Strong understanding of perception sensing technologies including color and monochrome cameras, depth sensors, and IMUs.
  • Depth of expertise in one or more computer vision specialty areas such as SLAM, tracking, classification, or scene understanding.
  • Experience in translating ambiguous product goals into detailed feature-level architectures and system requirements (preferred).
  • Exposure to vision transformers, foundation models, and vision-language models in resource-constrained environments (preferred).

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