Physical Design Engineer

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Austin, TX
Posted
1 day ago
Freshness
Confirmed live yesterday

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Salary context

How this pay compares to similar roles

Similar $205k
$137k most similar roles pay here $274k

This listing doesn't post a salary. Most similar roles pay $168,500–$241,750.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3553 open roles on FindRole.

Listed pay typically runs $165,800–$277,600 across 2740 roles with salary data.

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At a glance

TL;DR · Physical Design Engineer

As a Physical Design Engineer, you will collaborate with logic designers to determine design hierarchy and architect macro placement to optimize power, performance, and area during the floorplan stage. You will utilize EDA tools to manage millions of cells, construct clock trees for high-performance and low-power designs, and route layouts according to foundry guidelines. Your daily responsibilities include performing static analysis, generating ECOs to fix failing paths, and verifying electrical rules, design rule checks, electromigration, and IR drop. You will also debug flow issues during place and route implementation while developing Tcl and Shell scripts for automation. The role requires expertise in STA across multiple corners, power grid design, tap cell insertion, and congestion reduction to ensure high-quality designs meet all technical specifications within the physical database.

What does a Physical Design Engineer earn?

Median $179650 from 40 postings across 9 companies.

See salary data

What you'll do

  • Architect macro and design module placement to optimize PPA during the floorplan stage.
  • Utilize EDA tools to optimize the placement of millions of cells within the design.
  • Construct clock trees to support high-performance and low-power designs.
  • Route the design according to the latest technology foundry guidelines and rules.
  • Perform static analysis and generate ECOs to fix timing violations on failing paths.
  • Verify and resolve electrical rule checks, DRC, electromigration, and IR drop issues.
  • Develop Tcl and Shell scripts to automate PnR flows and create CAD utilities.

What we're looking for

  • Bachelor's degree or foreign equivalent in Electrical and Computer Engineering, Electrical Engineering, Electronics Engineering, or a related field.
  • Experience or education in using industry standard tools for PnR implementation.
  • Experience performing STA across multiple corners and modes, including fixing setup/hold violations and debugging timing paths.
  • Ability to create block-level floorplans including macro placement, pin assignment, power grid design, tap cell insertion, and congestion reduction.
  • Proficiency in running and debugging DRC/LVS using tools.
  • Fundamental understanding of clock trees, including skew, insertion delays, and impact on setup and hold timing.
  • Fundamental understanding of the impact of drive strengths, vt-swapping, and buffering on STA.
  • Ability to implement power and functional changes while utilizing Tcl and Shell scripting to automate PnR flows or create CAD utilities.

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