Performance Control Software Engineer, Platform Architecture

Apple Inc

Confirmed live yesterday Trusted

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$129,300–$225,300 / yr
Posted
136 days ago
Freshness
Confirmed live yesterday

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Salary context

Competitive pay

How this pay compares to similar roles

Similar $183k
This role $177k
$106k most similar roles pay here $248k

This role pays more than 52% of similar roles. Most pay $151,000–$214,575 — the shaded band above. At the midpoint, this role pays about $177k versus about $183k for comparable roles.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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At a glance

TL;DR · Performance Control Software Engineer, Platform Architecture

The Performance Control Software Engineer - Platform Architecture joins the Platform Architecture team to measure, analyze, and control the relationship between power and performance in advanced systems. This role involves studying workload execution on Apple silicon to develop new operating system performance control features. Key responsibilities include designing and conducting experiments to characterize execution efficiency under physical constraints like temperature or power delivery, creating instrumentation and data visualizations, and prototyping innovative in-kernel performance control algorithms. The position requires collaborating with cross-functional teams across processor architecture, silicon engineering, and OS development. Candidates should possess experience in operating system design and implementation, along with proficiency in C, C++, Swift, or Python. Technical expertise in computer architecture and hardware performance monitoring instrumentation is essential to solve complex power-performance tradeoffs for products utilizing Apple silicon technology.

What you'll do

  • Design and prototype kernel features for performance control, power management, and scheduling.
  • Measure and analyze the relationship between power and performance across Apple silicon platforms.
  • Conduct experiments to characterize execution efficiency under physical constraints like temperature and power delivery.
  • Create instrumentation tools and data visualizations to identify power-performance tradeoffs.
  • Develop and prototype innovative in-kernel algorithms for performance control.
  • Productize software that controls workload performance on millions of consumer devices.
  • Identify opportunities to improve the measurement and control capabilities of Apple silicon hardware.

What we're looking for

  • Hold a BS in Computer Science, Electrical and Computer Engineering, or a similar engineering degree.
  • Possess academic or practical experience with operating system design and implementation.
  • Hold an MS in Computer Science, Electrical and Computer Engineering, or a similar engineering degree.
  • Have kernel software development experience in C or C++.
  • Possess knowledge of computer architecture and hardware performance monitoring instrumentation.
  • Have userland software development experience in environments such as C, C++, Swift, or Python.

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