Performance Control Software Engineer, Platform Architecture

Apple Inc

Confirmed live yesterday Trusted

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$184,700–$277,600 / yr
Posted
136 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $182k
This role $231k
$101k most similar roles pay here $297k

This role pays more than 85% of similar roles. Most pay $151,000–$213,400 — the shaded band above. At the midpoint, this role pays about $231k versus about $182k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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At a glance

TL;DR · Performance Control Software Engineer, Platform Architecture

The Performance Control Software Engineer - Platform Architecture joins the Platform Architecture team to measure, analyze, and control the relationship between power and performance in advanced systems. This role involves studying workload execution on Apple silicon to develop new operating system performance control features. The engineer will design and conduct experiments to characterize execution efficiency under physical constraints like temperature or power delivery, create instrumentation and data visualizations, and prototype innovative in-kernel performance control algorithms. Key responsibilities include the design, prototyping, implementation, and code review of kernel features related to scheduling and power management. Candidates should possess experience in operating system design and kernel software development using C or C++. Additional preferred skills include knowledge of computer architecture, hardware performance monitoring instrumentation, and userland software development in Swift or Python.

What you'll do

  • Design and prototype kernel features for performance control, power management, and scheduling.
  • Conduct experiments to characterize execution efficiency under physical constraints like temperature and power.
  • Analyze and illuminate power-performance tradeoffs using empirical methodologies.
  • Create instrumentation and data visualizations to monitor system behavior.
  • Develop and productize in-kernel algorithms that control workload performance on Apple silicon.
  • Identify opportunities to improve the measurement and control capabilities of hardware components.
  • Evaluate how workloads execute across various platforms to inform operating system features.

What we're looking for

  • BS in Computer Science, Electrical and Computer Engineering, or a similar engineering degree.
  • MS in Computer Science, Electrical and Computer Engineering, or a similar engineering degree is preferred.
  • Experience with operating system design and implementation.
  • Kernel software development experience in C or C++.
  • Minimum of 10 years of relevant industry experience is preferred.
  • Knowledge of computer architecture and hardware performance monitoring instrumentation.
  • Userland software development experience in environments such as C, C++, Swift, or Python.

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