ML Framework Engineer
Apple Inc
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How this pay compares to similar roles
This role pays less than 52% of similar roles. Most pay $195,787–$254,750 — the shaded band above. At the midpoint, this role pays about $214k versus about $225k for comparable roles.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1984 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.
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ML Framework (MetalLM) Engineer, Graphics, Game and ML joins the Server ML Frameworks team within GPU, Graphics and Machine Learning to enable Apple Intelligence through high-performance distributed inference of GenAI applications like LLMs. You will develop kernel and compiler level optimizations while implementing distributed compute strategies including data, tensor, pipeline, and expert parallelism. The role involves applying advanced model optimization techniques such as speculation, quantization, and compression to maximize throughput and minimize latency on custom-built server hardware. You will collaborate with hardware and systems teams to align software performance with capabilities. Required skills include C/C++/ObjC programming, GPU kernel development using Metal or CUDA, and experience with distributed training or inference. Preferred qualifications include knowledge of graph compilers like Triton or LLVM and understanding of LLM and Diffusion based model architectures.
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