Haptics Firmware Engineer
Apple Inc
Quick summary
Market check
How this pay compares to similar roles
This role pays more than 73% of similar roles. Most pay $142,400–$221,250 — the shaded band above. At the midpoint, this role pays about $214k versus about $182k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 2925 open roles on FindRole.
Listed pay typically runs $166,600–$277,600 across 2305 roles with salary data.
Most-posted roles
At a glance
As a Haptics Software Engineer, you will join a vertically-integrated team to develop drivers, frameworks, and tools for haptics-enabled products including iPhone, Watch, Pencil, and Mac. You will work across all stages of the product development cycle, collaborating with firmware, algorithms, UI, services, and design teams to deliver coordinated experiences. Your daily responsibilities include bringing up proof-of-concept prototypes, architecting low-latency end-to-end haptics solutions, negotiating APIs and communication protocols, and debugging software for iOS, watchOS, and macOS releases. The role requires proficiency in C, C++, and object-oriented programming, along with experience in system software development, kernel and user-space profiling, and building tools using Python or Bash. Preferred skills include Objective-C, Swift, digital signal processing, filter design, wireless data transport, and working with microcontrollers, sensors, and actuators to solve real-time haptic interaction challenges.
Skills
What you'll do
What we're looking for
More like this
Apple Inc
Apple Inc
Apple Inc
Apple Inc
Nvidia