System Software Engineer, GPU Development Tools
Nvidia
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How this pay compares to similar roles
This role pays less than 52% of similar roles. Most pay $177,250–$235,750 — the shaded band above. At the midpoint, this role pays about $197k versus about $206k for comparable roles.
Based on 240 similar postings.
Employer
Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing
Nvidia currently has 896 open roles on FindRole.
Listed pay typically runs $184,000–$287,500 across 876 roles with salary data.
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At a glance
As a GPU Simulation System Software Engineer on the GPU architectural modeling team, you will develop core infrastructure for modeling, analyzing, and debugging large-scale, general-purpose graphics and computing chips. You will work at the interface between software drivers and GPU simulation to run applications in diverse environments while gathering instrumentation requirements from architects. Your daily responsibilities include coordinating with hardware teams to enable functional and performance testing for next-generation architectures and collaborating with software teams to deliver production-ready drivers. The role requires strong C++ programming skills, knowledge of object-oriented build patterns, and experience with the software driver stack in compute or graphics domains like CUDA, DX, OpenGL, or Vulkan. You will solve complex problems regarding chip simulation, test authoring languages, and performance enhancements to support the development of advanced GPU hardware.
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