System Software Engineer, GPU Development Tools
Nvidia
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This listing doesn't post a salary. Most similar roles pay $181,843–$235,750.
Based on 240 similar postings.
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Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing
Nvidia currently has 1623 open roles on FindRole.
Listed pay typically runs $184,000–$287,500 across 1110 roles with salary data.
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JOB TITLE: GPU Simulation System Software Engineer As a member of the GPU architectural modelling team, you will develop core infrastructure for modeling, analyzing, and debugging large-scale, general-purpose graphics and computing chips. You will build chip simulations in software, develop chip test authoring languages and tools, and drive performance enhancements to support driver stacks, applications, and tests across functional, diagnostic, and performance models. Your daily work involves thriving at the interface between software drivers and GPU simulations, gathering instrumentation requirements from architects, and enabling performance testing for next-generation architectures. The role requires strong C++ programming skills, knowledge of object-oriented build patterns, and an understanding of software driver stacks in compute or graphics, specifically CUDA, DX, OpenGL, or Vulkan. You will also utilize scripting skills to improve workflows for chip modelers and designers.
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