GPU Compiler Engineer, Graphics, Game and ML
Apple Inc
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How this pay compares to similar roles
This role pays more than 52% of similar roles. Most pay $188,800–$236,900 — the shaded band above. At the midpoint, this role pays about $210k versus about $213k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1723 open roles on FindRole.
Listed pay typically runs $162,500–$272,100 across 1398 roles with salary data.
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At a glance
Join Apple's GPU Software team as a senior compiler engineer to design new language constructs and develop front-end and middle-end optimizations for the Metal framework, enabling developers to create cutting-edge applications in graphics, compute, and machine learning. You will work closely with hardware technology and driver teams to integrate compilers into developer tools, focusing on advanced optimization algorithms and intermediate representation (IR) design. Essential skills include a deep understanding of compiler architecture, semantic analysis, type systems, and modern processor knowledge. Preferred qualifications involve experience with parallel programming languages like Metal or CUDA, familiarity with machine learning frameworks such as PyTorch, and graphics expertise.
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