Gameplay Engineer Intern
Electronic Arts
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This listing doesn't post a salary. Most similar roles pay $114,400–$218,112.
Based on 240 similar postings.
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Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 27 open roles on FindRole.
Listed pay typically runs $141,400–$204,400 across 16 roles with salary data.
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Game Designer Intern - Summer 2027 (Apex Legends) joins the Apex Legends Arcade design team focusing on Modes. This role involves working within a multiplayer framework to conceptualize, develop, and implement systems that keep the game fresh and balanced for active players. Daily responsibilities include prototyping Limited Time Modes and seasonal events, performing gameplay scripting using engine tools to hook up logic, tweaking weapon parameters, and constructing loot-table distributions. The intern will also monitor live telemetry for systems balancing, conduct playtesting to identify edge-case bugs, and address quality of life improvements. Required skills include proficiency in commercial game engines like Unreal Engine or Unity, along with programming experience in C++, C#, Blueprints, or Python. Candidates must possess deep tactical knowledge of the First-Person Shooter and Battle Royale landscapes while demonstrating a portfolio of systemic mechanics.
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