Senior Software Engineer, Generalist

Electronic Arts

Confirmed live today High trust
Hybrid

Quick summary

Work type
Hybrid
Location
Los Angeles, CAVancouver, British Columbia, Canada
Salary
$141,400–$204,400 / yr
Posted
55 days ago
Freshness
Confirmed live today

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $168k
This role $173k
$108k $232k
below market most similar roles pay here above market

This role pays less than 52% of similar roles. Most pay $149,500–$186,300 — the blue band above. At the midpoint, this role pays about $173k versus about $168k for comparable roles.

Based on 240 similar postings.

Employer

About Electronic Arts

Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.

Electronic Arts currently has 41 open roles on FindRole.

Listed pay typically runs $141,400–$204,400 across 28 roles with salary data.

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View all roles at Electronic Arts

At a glance

TL;DR · Senior Software Engineer, Generalist

As a Senior Software Engineer- Generalist (Apex Legends) at Respawn, you will join the team responsible for the live service franchise Apex Legends. You will drive the development of foundational technologies to improve performance and stability across the entire technical stack, from the engine to the game services backend. Your daily responsibilities include debugging complex issues in large-scale codebases, quantifying game performance, and designing gameplay and engine systems for consoles and dedicated servers. You will also build tools and automated content validation systems. The role requires proficiency in C/C++ and Python, along with experience in profiling, auditing, and optimizing software performance. You will analyze live telemetry and crash data to resolve defects and maintain high-quality experiences for players in a production environment.

What does a Software Engineer earn in California?

Median $214500 from 1193 postings across 76 companies.

See salary data

What you'll do

  • Debug and resolve complex issues in large-scale codebases across various abstraction layers.
  • Design, own, and maintain gameplay and engine systems for consoles and dedicated servers.
  • Quantify game performance and prevent regressions to improve launch stability.
  • Analyze live telemetry and crash data to identify defects and prioritize fixes.
  • Build tools and automated content validation to support artists, designers, and QA.
  • Optimize software performance through profiling and auditing.

What we're looking for

  • 5+ years of experience developing and maintaining software or equivalent game development experience.
  • Experience working in large, shared codebases in games or other environments.
  • Strong working knowledge of C/C++.
  • Proficiency in programming or scripting languages such as Python.
  • Experience with profiling, auditing, and optimizing software performance.
  • Experience debugging and supporting software running in production.
  • Bachelor’s degree in Computer Science, Engineering, or equivalent practical experience.
  • Experience with live service games, feature flags, staged rollouts, or cloud infrastructure (preferred).

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