Quick summary
- Work type
- On-site
- Location
- Cupertino, CA
- Salary
- $184,700–$324,800 / yr
- Posted
- 3 days ago
- Freshness
- Confirmed live today
- Nearby
- 99+ roles within 25 mi
Market check
Salary context
How this pay compares to similar roles
This role pays more than 86% of similar roles. Most pay $196,750–$243,600 — the shaded band above. At the midpoint, this role pays about $255k versus about $220k for comparable roles.
Based on 240 similar postings.
Employer
About Apple Inc
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3513 open roles on FindRole.
Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.
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At a glance
TL;DR · Senior Software Engineer, UI Architect
Finder Files Senior Software Engineer, UI Architect joins the Finder and Files team to shape the interface used for managing files across macOS, iOS, iPadOS, and visionOS. This senior role involves owning the UI architecture, including the view layer, state management, and data flow for applications spanning multiple platforms. The engineer will collaborate with design teams to translate interaction concepts into technical architectures, partner with file systems and frameworks teams to define underlying requirements, and mentor other engineers while raising the level of technical debate. Key responsibilities include setting engineering standards through code reviews, prototyping to de-risk features, and resolving complex issues like responsiveness at scale and state synchronization. Required skills include mastery of an Apple UI framework, object-oriented programming expertise, and experience utilizing agentic coding tools for rapid prototyping and large-scale code changes.
Skills
What you'll do
- Own the UI architecture, view layer, and underlying state and data flow for Finder and Files apps.
- Define the shared and unique data models across macOS, iOS, iPadOS, and visionOS platforms.
- Translate design concepts into technical architectures that function consistently across multiple hardware interfaces.
- Collaborate with file systems and framework teams to define requirements for the underlying layers.
- Set engineering standards through rigorous code reviews, design reviews, and early prototyping to de-risk features.
- Resolve complex cross-team issues involving system responsiveness, data correctness, and state synchronization.
- Mentor engineers and lead technical debates to elevate the team's overall technical proficiency.
- Integrate agentic coding tools into the development workflow for rapid prototyping and large-scale code changes.
What we're looking for
- Bachelor's degree in Computer Science or equivalent work experience.
- 8+ years of software engineering experience, including time as a technical lead for a large, shipping client application or framework.
- Deep object-oriented programming experience and mastery of at least one Apple UI framework.
- Experience leveraging agentic coding tools for high velocity prototyping and code changes.
- Experience architecting UI at scale, including shared components, state, and data flow (preferred).
- Experience owning the architecture of a large, long-lived codebase (preferred).
- Experience with file systems, cloud sync, or file provider architectures (preferred).
- History of mentoring engineers and raising the technical depth of a team (preferred).
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