Character Animator, Generative AI Experiences

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$150,400–$277,600 / yr
Posted
144 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $208k
This role $214k
$135k most similar roles pay here $293k

This role pays more than 57% of similar roles. Most pay $169,137–$246,287 — the shaded band above. At the midpoint, this role pays about $214k versus about $208k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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At a glance

TL;DR · Character Animator, Generative AI Experiences

As a Character Animator - Generative AI Experiences SW, you will join a diverse team of engineers, artists, and designers to advance state-of-the-art character animation systems. You will be responsible for creating compelling performances using stylized techniques, developing expressive facial animations that convey personality, and collaborating with directors on animation pipelines. Your daily work involves processing motion capture data into polished results while ensuring all animations meet strict real-time performance requirements and frame rate budgets. To succeed, you must possess expert knowledge of Autodesk Maya and a solid grasp of traditional animation principles. The role also utilizes USD format workflows, procedural animation techniques, and potentially Unity or Unreal engines. You will solve technical challenges related to interactive computing by balancing high creative standards with the constraints of real-time environments across various platforms and use cases.

What you'll do

  • Create compelling character performances using creative and stylized animation techniques.
  • Develop expressive facial animations that convey emotion and personality.
  • Process and polish motion capture data into performance-driven animations.
  • Optimize animations to meet real-time performance requirements and frame rate budgets.
  • Implement procedural animation techniques and non-linear animation systems.
  • Manage animation workflows using Autodesk Maya and USD formats.
  • Explore and integrate emerging animation technologies and techniques.

What we're looking for

  • Solid grasp of traditional animation principles.
  • Experience in expressive facial animation.
  • Expert level knowledge of Autodesk Maya.
  • Understanding of technical constraints and frame rate budgets in real-time environments.
  • Familiarity with USD format and workflow.
  • Experience with procedural animation techniques.
  • Experience with motion capture cleanup and performance enhancement.
  • Experience with real-time game engines, non-linear animation systems, or motion matching.

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