AR/VR Design Validation Engineer

Apple Inc

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Quick summary

Work type
On-site
Location
San Francisco, CA
Salary
$150,400–$225,300 / yr
Posted
87 days ago
Freshness
Confirmed live today

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Competitive pay

How this pay compares to similar roles

Similar $196k
This role $188k
$134k $239k
below market most similar roles pay here above market

This role pays more than 53% of similar roles. Most pay $162,000–$229,100 — the blue band above. At the midpoint, this role pays about $188k versus about $196k for comparable roles.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3497 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.

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At a glance

TL;DR · AR/VR Design Validation Engineer

The AR/VR Design Validation Engineer joins the hardware team to bridge the gap between design, testing, and manufacturing by validating that optical simulation models accurately predict real-world performance. You will own end-to-end optical models, develop simulation pipelines, and close the feedback loop using real build data. Daily responsibilities include defining engineering builds, designing experiments, conducting failure mode analysis, and establishing new validation methodologies to ensure component performance in high-volume manufacturing. You must utilize optical simulation tools such as LightTools, FDTD, RCWA, Zemax, or Code V, alongside statistical data analysis tools like JMP, Matlab, and Python. The role focuses on the technical challenge of correlating simulations with measured hardware performance for next-generation optical display components, metasurfaces, diffractive optics, and waveguide designs.

What you'll do

  • Lead end-to-end design validation for next-generation optical display components.
  • Develop and validate optical simulation capabilities by closing the feedback loop with real build data.
  • Define characterization pipelines, build plans, and data architecture to establish rigorous design-to-performance validation.
  • Develop specifications and critical performance metrics to guarantee component performance in high-volume manufacturing.
  • Drive failure mode analysis and root-cause diagnosis to improve predictive simulation capabilities.
  • Analyze results and communicate technical findings to cross-functional teams in product design and manufacturing.

What we're looking for

  • BS in Optical Engineering, Electrical Engineering, Physics, or a related field with 3+ years of relevant experience.
  • Established track record of correlating optical simulations with measured hardware performance in industry or R&D settings.
  • Proficiency with one or more optical simulation tools such as LightTools, FDTD, RCWA, Zemax, or Code V.
  • Hands-on experience in optical design/metrology, display technologies, optical sensors, thin-film processes, or nanofabrication.
  • Masters or PhD in Optical Engineering, Electrical Engineering, Physics, or a related field (preferred).
  • Experience with metasurfaces, diffractive optics, waveguide design, or consumer optical product development (preferred).
  • Experience with engineering builds, high-volume manufacturing, or module integration (preferred).
  • Working knowledge of optical measurement systems and statistical data analysis tools like JMP, Matlab, or Python (preferred).

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