Core Audio Software Engineer, Audio & Media Technologies
Apple Inc
Quick summary
Market check
How this pay compares to similar roles
This role pays less than 55% of similar roles. Most pay $188,675–$241,750 — the shaded band above. At the midpoint, this role pays about $203k versus about $215k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 2925 open roles on FindRole.
Listed pay typically runs $166,600–$277,600 across 2305 roles with salary data.
Most-posted roles
At a glance
The AirPlay Audio Engineer, Audio & Media Technologies joins the team responsible for the media and graphics foundation across various devices. This role focuses on developing and shipping technologies that distribute audio across a vast ecosystem of hardware including iPhones, Macs, iPads, HomePods, and Apple TVs. You will develop network protocols underpinning AirPlay Audio, integrate these into the existing ecosystem, and scale synchronized playback groups to support multiple simultaneous devices over shared Wi-Fi networks. The role requires expertise in C or C++, multithreading, system software, and performance profiling. Key technical requirements include experience with congestion control algorithms, real-time media protocols like RTP and RTCP, and media transport over IP. You will solve complex problems regarding high-quality distribution and reliability while collaborating with networking, WiFi, and hardware teams to ensure seamless, immersive sonic experiences for users.
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