Systems Software Manager, Display Driver

Nvidia

Confirmed live today High trust

Quick summary

Work type
On-site
Location
Santa Clara, CA
Salary
$224,000–$356,500 / yr
Employment
Full-time
Posted
45 days ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $220k
This role $290k
$153k most similar roles pay here $378k

This role pays more than 93% of similar roles. Most pay $185,425–$253,587 — the shaded band above. At the midpoint, this role pays about $290k versus about $220k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 1404 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 1052 roles with salary data.

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View all roles at Nvidia

At a glance

TL;DR · Systems Software Manager, Display Driver

As a Systems Software Manager, Display Driver, you will lead a team of five to ten system software engineers within the Windows display driver team. You will be responsible for driving new feature development and general support for GPU device drivers while balancing priorities across end-user, partner, OS, and chip bring-up requirements. Your daily work involves developing engineering plans, overseeing execution, and coaching engineers in technical and leadership skills. The role requires expertise in kernel mode device drivers, low-level operating system knowledge, memory management in real-time systems, and experience with prototype hardware. You will navigate complex standards like HDMI, DP, HDR, and VRR to ensure interoperability across various display types. This position solves the critical challenge of delivering high-quality images from GPUs to diverse screens while ensuring robust performance within the Windows display pipeline.

What you'll do

  • Lead a team of 5-10 system software engineers to develop new features and provide support for GPU device drivers.
  • Balance competing priorities between end-users, partners, operating systems, and chip bring-up requirements.
  • Develop and execute ambitious engineering plans aligned with product and hardware goals.
  • Oversee the design, development, and implementation of high-quality kernel mode device drivers.
  • Coach team members to improve their technical skills and achieve personal career goals.
  • Collaborate across departments to solve problems and influence GPU and SoC direction.
  • Ensure interoperability between GPUs and various display standards like HDMI, DP, HDR, and VRR.

What we're looking for

  • BSEE/CS degree or equivalent experience.
  • 6+ years of experience in developing system software or equivalent.
  • 2+ years of experience managing software developers.
  • Strong organizational, communication, and leadership skills.
  • Proven record of leading software projects with interrelated dependencies in a dynamic environment.
  • Low-level operating system knowledge, prototype hardware development familiarity, and real-time systems memory/resource management experience.
  • Familiarity with display subsystems, standards (HDMI, DP, USB-C), or technologies like colorimetry, HDR, VRR, and video processing (preferred).
  • Experience in Windows device driver development, the Windows display pipeline, chip verification, or NVIDIA GPU programming (preferred).

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