Staff Applied Scientist, 3D
Adobe
Quick summary
Market check
How this pay compares to similar roles
This role pays more than 87% of similar roles. Most pay $175,057–$254,750 — the shaded band above. At the midpoint, this role pays about $265k versus about $215k for comparable roles.
Based on 240 similar postings.
Employer
Adobe Inc. is a global software company known for creative and multimedia software products including Photoshop, Illustrator, Acrobat, and its cloud-based Creative Cloud and Document Cloud suites. Industry: Creative & Digital Experience Software
Adobe currently has 218 open roles on FindRole.
Listed pay typically runs $187,100–$270,950 across 216 roles with salary data.
Most-posted roles
At a glance
The Staff Applied Scientist joins the Applied Science & Machine Learning team to develop next-generation multimodal foundation models. This role focuses on building large-scale pipelines for generating, curating, and validating 3D and 4D assets, as well as creating simulation-based data generation systems using game engines and digital environments. The candidate will build agentic workflows to automate the creation and refinement of content while designing infrastructure for procedural asset creation and motion synthesis. Key technical requirements include proficiency in Python and C++, experience with engines like Unreal Engine, Unity, or Blender, and a deep understanding of 3D content systems including meshes, textures, and skeletal animation. The work addresses the challenge of scaling synthetic data generation and developing advanced multimodal AI systems by bridging the gap between traditional research and engineering to solve complex problems in 3D/4D content creation.
What does a Applied Scientist earn?
Median $208800 from 47 postings across 10 companies.
Skills
What you'll do
What we're looking for
More like this
Adobe
Adobe
Adobe
Lyft
Nvidia
Nvidia