Staff Applied Scientist, 3D

Adobe

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
San Jose, CASeattle, WASan Francisco, CA
Salary
$216,400–$313,300 / yr
Posted
25 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $208k
This role $265k
$141k most similar roles pay here $332k

This role pays more than 89% of similar roles. Most pay $169,200–$247,675 — the shaded band above. At the midpoint, this role pays about $265k versus about $208k for comparable roles.

Based on 240 similar postings.

Employer

About Adobe

Adobe Inc. is a global software company known for creative and multimedia software products including Photoshop, Illustrator, Acrobat, and its cloud-based Creative Cloud and Document Cloud suites. Industry: Creative & Digital Experience Software

Adobe currently has 218 open roles on FindRole.

Listed pay typically runs $187,100–$270,950 across 216 roles with salary data.

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At a glance

TL;DR · Staff Applied Scientist, 3D

Staff Applied Scientist, 3D - Firefly Foundry joins the Firefly Foundry team to develop multi-modal generative AI models for media and entertainment applications. The role involves building novel pipelines for mesh generation, texture creation, scene reconstruction, lighting estimation, and animation. You will also build agentic workflows to manipulate 3D content and develop large-scale synthetic data pipelines using game engines and 3D geometry. Key responsibilities include implementing advanced techniques for conditional generation and maintaining robust evaluation pipelines for quality and safety. The position requires expertise in Python, PyTorch, and ML infrastructure tools, alongside deep knowledge of diffusion models, transformers, and 3D content systems like skeletal animation and motion workflows. This role focuses on solving technical challenges in creating physically accurate 3D worlds and high-fidelity product imagery through large-scale pre-training and mid-training of generative models.

What does a Applied Scientist earn?

Median $208800 from 47 postings across 10 companies.

See salary data

What you'll do

  • Build generative models and pipelines for mesh generation, material creation, scene reconstruction, and animation.
  • Develop agentic workflows using AI systems to create, manipulate, repair, and evaluate 3D and 4D content.
  • Create large-scale synthetic data pipelines utilizing game engines, 3D geometry, and physically-based materials.
  • Implement advanced techniques for conditional generation to improve instruction compliance and visual quality in pre-trained models.
  • Develop robust evaluation pipelines to assess model performance across quality, efficiency, robustness, and safety metrics.
  • Translate research concepts into production-ready implementations using Python and modern machine learning frameworks.
  • Convert multimodal innovations into scalable downstream applications within Adobe products.

What we're looking for

  • Ph.D. or MS in Computer Science, Machine Learning, Computer Graphics, or a related field.
  • 8+ years of industry experience.
  • Extensive practical experience in large-scale generative AI training for image and video generation and editing.
  • Experience with diffusion models, transformers, or other state-of-the-art generative architectures.
  • Strong working knowledge of 3D content systems including meshes, materials, textures, scene structure, cameras, lighting, and animation.
  • Strong coding and prototyping skills in Python, PyTorch, and ML infrastructure tools.
  • Strong publication record in Computer Science, AI/ML, or related fields.
  • Experience with synthetic data generation and working with large-scale datasets.

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