Software Ecosystem Architect

Amd

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Austin, TX
Salary
$233,600–$350,400 / yr
Posted
180 days ago
Freshness
Confirmed live yesterday
Closes
Apr 30, 2027

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $208k
This role $292k
$133k $374k
below market most similar roles pay here above market

This role pays more than 93% of similar roles. Most pay $165,750–$250,000 — the blue band above. At the midpoint, this role pays about $292k versus about $208k for comparable roles.

Based on 240 similar postings.

Employer

About Amd

AMD (Advanced Micro Devices) is a semiconductor company that develops high-performance processors, graphics cards, and adaptive computing solutions for gaming, data centers, and embedded markets. Industry: Semiconductors

Amd currently has 496 open roles on FindRole.

Listed pay typically runs $172,000–$258,000 across 496 roles with salary data.

Most-posted roles

View all roles at Amd

At a glance

TL;DR · Software Ecosystem Architect

The Software Ecoystem Architect joins the Client and Graphics organization to provide technical leadership in defining long-term software architecture for next-generation products. This role operates at the intersection of software, hardware, and ecosystem strategy, where the architect will define software requirements, evolve multi-year product roadmaps, and identify system-level bottlenecks impacting performance and scalability. The architect will serve as a technical authority for strategic customers and partners, influencing platform capabilities and ecosystem readiness. Key responsibilities include leading software architecture planning for AI-driven experiences and collaborating with hardware teams to address technical tradeoffs. Required expertise includes systems architecture, the Windows ecosystem, and AMD software technologies such as Open GPU and ROCm. The role focuses on PC and Gaming silicon, system design, and diverse AI-driven workloads.

What you'll do

  • Define and drive the long-term software architecture for the Client and Graphics product portfolio.
  • Document and evolve software architectural requirements to inform multi-year product roadmaps and IP planning.
  • Translate strategic intent into concrete architectural requirements and cohesive software roadmaps with hardware teams.
  • Serve as the primary technical interface for strategic customers to influence ecosystem and platform direction.
  • Identify and resolve software and system-level bottlenecks impacting performance and scalability across diverse workloads.
  • Lead software architecture planning for AI-driven experiences in coordination with the Windows ecosystem and platform partners.

What we're looking for

  • Bachelor's, Master's, or PhD in Software Engineering, Computer Science, Systems Engineering, or Electrical Engineering.
  • Deep technical background in systems architecture or advanced software engineering roles at a platform or system level (preferred).
  • Hands-on experience with the Windows ecosystem and AMD software technologies, including GPU and compute software stacks (preferred).
  • Proven expertise in defining multi-year architectural strategies, long-term IP planning, and software roadmap development (preferred).
  • Experience with consumer AI software ecosystems and AI-driven user experiences (preferred).
  • Strong familiarity with PC and Gaming silicon, system design, and associated software ecosystems (preferred).
  • Track record of working across hardware and software boundaries to identify architectural tradeoffs and drive forward-looking solutions (preferred).
  • Ability to communicate complex technical concepts clearly to senior technical leaders and executive stakeholders.

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